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Tin & Blood

94.64.104.177:35005 checked 19d ago

Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak –
Rank#15,641
top 71%
Last wipe32d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 336 on average
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Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 281 on average
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Quick answers

from the figures on this page

Rules and settings

What is the setup on Tin & Blood when it comes to rules and settings?

There is no gather rate in the name Tin & Blood. That is the game's default: groups of up to 8 players. It runs survival, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Which map is active on Tin & Blood?

The game generates the procedural map Tin & Blood runs.

Server population

How many players are on Tin & Blood?

Last seen 19 days 21 hours ago, Tin & Blood is offline at the moment.

What is Tin & Blood's ranking?

In the top 71% of ranked servers, Tin & Blood holds #15,641 for player hours over the last seven days.

Tags and filters

What is the meaning of the tags on Tin & Blood?

What the game's server browser gets from Tin & Blood is this tag list: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Capacity: 100; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover Tin & Blood?

Rust community servers for clans: that is where you will find Tin & Blood among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

Is Tin & Blood currently online and stable?

Currently offline, Tin & Blood was last seen 19 days 21 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Its first appearance in Rust Zerg Life records is 24 September 2026.

What version is Tin & Blood using?

On Linux, Tin & Blood runs Rust network protocol 2633 and build 165217. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of Tin & Blood?

There is no region published by Tin & Blood. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 94.64.104.177:35005.

Wipe cycle

What schedule does Tin & Blood follow for wipes?

So few of Tin & Blood's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 32 days 11 hours ago.

How to join

How can I connect to Tin & Blood?

You can join by opening the console with F1 and typing client.connect 94.64.104.177:35005. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players Capacity: 100.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.