Tin & Blood
94.64.104.177:35005 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on Tin & Blood when it comes to rules and settings?
There is no gather rate in the name Tin & Blood. That is the game's default: groups of up to 8 players. It runs survival, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Which map is active on Tin & Blood?
The game generates the procedural map Tin & Blood runs.
Server population
How many players are on Tin & Blood?
Last seen 19 days 21 hours ago, Tin & Blood is offline at the moment.
What is Tin & Blood's ranking?
In the top 71% of ranked servers, Tin & Blood holds #15,641 for player hours over the last seven days.
Tags and filters
What is the meaning of the tags on Tin & Blood?
What the game's server browser gets from Tin & Blood is this tag list: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Capacity: 100; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover Tin & Blood?
Rust community servers for clans: that is where you will find Tin & Blood among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
Is Tin & Blood currently online and stable?
Currently offline, Tin & Blood was last seen 19 days 21 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Its first appearance in Rust Zerg Life records is 24 September 2026.
What version is Tin & Blood using?
On Linux, Tin & Blood runs Rust network protocol 2633 and build 165217. Joining requires your game to be on the same protocol, which Steam updates automatically.
What is the location of Tin & Blood?
There is no region published by Tin & Blood. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 94.64.104.177:35005.
Wipe cycle
What schedule does Tin & Blood follow for wipes?
So few of Tin & Blood's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 32 days 11 hours ago.
How to join
How can I connect to Tin & Blood?
You can join by opening the console with F1 and typing client.connect 94.64.104.177:35005. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.