test
94.77.167.136:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on test when it comes to rules and settings?
You will not find a gather rate in the name test. Up to 8 players can group, which is the game's default. survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
Which map is active on test?
A procedural map, generated by the game, is what test runs.
Server population
How full is test?
The server test is currently offline; it was last seen 20 days 5 hours ago.
What is test's ranking?
In the top 71% of ranked servers, test holds #15,721 for player hours over the last seven days.
Lists and tags
What do test's tags indicate?
What the game's server browser gets from test is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp500 (Max players): It holds 500 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs165625 (Build): The game build is 165625; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does test appear in Rust Zerg Life lists?
These Rust Zerg Life lists include test: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
How reliable is test, and is it up?
Currently offline, test was last seen 20 days 5 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Rust Zerg Life has been tracking it since 24 September 2026.
What Rust version is test on?
On Windows, test runs Rust network protocol 2634 and build 165625. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find test?
No region is published by test. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 94.77.167.136:28015.
Wipe cycle
How often does test wipe, and on what days?
So few of test's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 20 days 7 hours ago.
Join the server
What steps do I take to join test?
Enter client.connect 94.77.167.136:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs165625,ts8
Game
gmrust
mp500
ts8
v2634
cs165625
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.