ServerName
94.77.32.163:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on ServerName when it comes to rules and settings?
There is no gather rate in the name ServerName. That is the game's default: groups of up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched off.
What is the map on ServerName?
A procedural map, generated by the game, is what ServerName runs.
Server population
How full is ServerName?
At present, ServerName is offline and its last appearance was 27 days 4 hours ago.
Where does ServerName sit in the rankings?
For player hours over the last week, ServerName is #15,439, which puts it in the top – of all ranked servers.
Tags and filters
How should you read the tags on ServerName?
What the game's server browser gets from ServerName is this tag list: gmrust (Game mode): Standard survival gameplay; mp5 (Max players): It holds 5 players; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs163794 (Build): Build number: 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does ServerName appear in Rust Zerg Life lists?
These Rust Zerg Life lists include ServerName: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
What is the uptime and reliability of ServerName?
No sign of ServerName at present: it was last seen 27 days 4 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 17 September 2026.
What Rust version is ServerName on?
The server ServerName runs Rust network protocol 2633 and build 163794 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
What is the location of ServerName?
No region is published by ServerName. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 94.77.32.163:28015.
Wipe schedule
How often does ServerName wipe, and on what days?
So few of ServerName's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 30 days 20 hours ago.
Connect
What steps do I take to join ServerName?
Join by entering client.connect 94.77.32.163:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp5
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.