test
95.160.182.126:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on test?
No gather rate appears in the name test. That is the game's default: groups of up to 8 players. survival is its mode, gather, build and raid: the standard game. Other players can be fought and raided. Community is its section in the server browser. Anti-cheat is off: VAC, from Valve.
Which map is active on test?
The game generates the procedural map test runs.
Player count
What is the population like on test?
Last seen 27 days 13 hours ago, test is offline at the moment.
What is test's ranking?
For player hours over the last week, test is #14,437, which puts it in the top – of all ranked servers.
Server tags
How should you read the tags on test?
For the game's server browser, test publishes these tags: gmrust (Game mode): Standard survival gameplay; mp500 (Max players): It holds 500 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does test appear in Rust Zerg Life lists?
These Rust Zerg Life lists include test: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
How reliable is test, and is it up?
No sign of test at present: it was last seen 27 days 13 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Rust Zerg Life has been tracking it since 15 September 2026.
What Rust version is test on?
Rust network protocol 2633 and build 163794 is what test runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find test?
From test, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 95.160.182.126:28015.
Wipe schedule
What schedule does test follow for wipes?
The record of test's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 40 days 6 hours ago.
Connect
What is the process to join test?
Join by entering client.connect 95.160.182.126:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp500
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.