TEST
95.167.183.231:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does TEST run?
There is no gather rate in the name TEST. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Other players can be fought and raided. Community is its section in the server browser. Anti-cheat is on: VAC, from Valve.
Which map is active on TEST?
Generated by the game: the procedural map on TEST.
Population
What is the population like on TEST?
Last seen 16 days 8 hours ago, TEST is offline at the moment.
Where does TEST sit in the rankings?
In the top 61% of ranked servers, TEST holds #14,550 for player hours over the last seven days.
Tags and filters
What do TEST's tags indicate?
What the game's server browser gets from TEST is this tag list: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover TEST?
The Rust Zerg Life lists that include TEST are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
What is the uptime and reliability of TEST?
Currently offline, TEST was last seen 16 days 8 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Rust Zerg Life has been tracking it since 24 September 2026.
What Rust version is TEST on?
Rust network protocol 2633 and build 164530 is what TEST runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find TEST?
No region is published by TEST. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 95.167.183.231:28015.
Wipe days
When does TEST wipe?
So few of TEST's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 23 days 10 hours ago.
Connect
What is the process to join TEST?
Join by entering client.connect 95.167.183.231:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.