RUST ZERG LIFEClan war room · live
Unknownnot published
Deployment dossierOffline

Rust Devblog 297 | Private

95.189.244.110:28015 checked 2d ago

moddedoxide
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,960
top 70%
Last wipe2d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Nov2 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 1 Nov, 18:50 UTC2d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
My Carbon Test Server groups of 8+ · 381 on average
0/50
Unknownnot published
ShockRust | Blue | NoLimit no group limit · 156 on average
216/500
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 04.11 EU · groups of 8+ · weekly · 127 on average
132/100
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 3.11 EU · groups of 16+ · weekly · 122 on average
196/225
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 3.11 EU · groups of 16+ · monthly · 116 on average
477/700
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 1.11 EU · groups of 16+ · monthly · 116 on average
112/700

Quick answers

from the figures on this page

Map and rules

What is the setup on Rust Devblog 297 | Private when it comes to rules and settings?

You will not find a gather rate in the name Rust Devblog 297 | Private. A group limit is not published for it. survival is the game mode, gather, build and raid: the standard game. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is active on Rust Devblog 297 | Private?

A procedural map, generated by the game, is what Rust Devblog 297 | Private runs.

Population

How full is Rust Devblog 297 | Private?

The server Rust Devblog 297 | Private is currently offline; it was last seen 2 days 19 hours ago. Averaged over the last week, the player count is 0.

What is Rust Devblog 297 | Private's ranking?

In the top 70% of ranked servers, Rust Devblog 297 | Private holds #15,960 for player hours over the last seven days.

Lists and tags

What is the meaning of the tags on Rust Devblog 297 | Private?

For the game's server browser, Rust Devblog 297 | Private publishes these tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds 10 players; v2592 (Protocol): You'll need protocol 2592 on your game to join; cs124991 (Build): The game build is 124991; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Rust Devblog 297 | Private?

Modded Rust servers for clans and zergs: that is where you will find Rust Devblog 297 | Private among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 3 days.

Server info

Is Rust Devblog 297 | Private currently online and stable?

Rust Devblog 297 | Private is offline at the moment; the last time it was seen was 2 days 19 hours ago. Over the last 2 full days, uptime was 0%: 0 hours up out of 48. The first time Rust Zerg Life saw it was on 1 November 2026.

What version is Rust Devblog 297 | Private using?

On Linux, Rust Devblog 297 | Private runs Rust network protocol 2592 and build 124991. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of Rust Devblog 297 | Private?

No region is published by Rust Devblog 297 | Private. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 95.189.244.110:28015.

Wipe schedule

What happens on wipe day on Rust Devblog 297 | Private?

At their busiest, its recent wipes drew an average of 0 players. 1 hours after the latest wipe, the crowd peaked.

What schedule does Rust Devblog 297 | Private follow for wipes?

The record of Rust Devblog 297 | Private's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 2 days 20 hours ago.

Connect

What is the process to join Rust Devblog 297 | Private?

Enter client.connect 95.189.244.110:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2592,gmrust,cs124991,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players It holds 10 players.
v2592
Protocol You'll need protocol 2592 on your game to join.
cs124991
Build The game build is 124991.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.