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Deployment dossierOnline

RMS Test Server

EU 95.216.61.213:60427 checked 6m ago

monthly wipes moddedcarbon
Deploy
Zerg meter0%empty
0/25 troops
7-day average0
peak –
Rank#15,899
top 72% · #2504 in EU
Last wipe33d ago
monthly schedule
Next wipe · H-hour21d 21h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 21d 21h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server rules

What is the setup on RMS Test Server when it comes to rules and settings?

There is no gather rate in the name RMS Test Server. Up to 8 players can group, which is the game's default. survival is its mode, gather, build and raid: the standard game. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Carbon. VAC is on, Valve's anti-cheat.

What is the map on RMS Test Server?

Size 2,500, seed 2104687778, generated by the game: the procedural map on RMS Test Server. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

How many players are on RMS Test Server?

RMS Test Server has 0 of its 25 slots filled right now. The average player count for the last seven days is 0.

Where does RMS Test Server sit in the rankings?

In Europe, RMS Test Server is #2,504, and globally it is #15,899 for player hours over the last seven days, within the top 72% of all ranked servers.

Server tags

What is the meaning of the tags on RMS Test Server?

For the game's server browser, RMS Test Server publishes these tags: gmrust (Game mode): Standard survival gameplay; mp25 (Max players): It holds 25 players; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^m (Monthly): You get a wipe once a month, together with the force wipe; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon plugin framework is running; EU (Europe): In the server browser this one sits under Europe. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does RMS Test Server appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include RMS Test Server are EU Rust servers for clans and Modded Rust servers for clans and zergs. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Server details

Is RMS Test Server currently online and stable?

You can join RMS Test Server now: it is online. The uptime figure it gives suggests it restarted around 16 days 2 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.

How well does RMS Test Server perform?

Over the past 48 hours, server fps averaged 213 and never dropped below 189. It reached a maximum of 27,695 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 3,971 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does RMS Test Server use?

Rust network protocol 2633 and build 165217 is what RMS Test Server runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does RMS Test Server use?

With its EU tag, RMS Test Server lists itself in Europe. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 95.216.61.213:60427.

Wipe schedule

How often does RMS Test Server wipe, and on what days?

The estimate for RMS Test Server's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world in play right now was made 33 days 8 hours ago. Its tags publish a wipe schedule of once a month.

Join the server

How can I connect to RMS Test Server?

You can join by opening the console with F1 and typing client.connect 95.216.61.213:60427. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2633,^z,^y,^m,EU,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp25
Max players It holds 25 players.
ts8
Group limit This uses the standard team limit of 8.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Wipe schedule

^m
Monthly You get a wipe once a month, together with the force wipe.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Carbon plugin framework is running.

Region

EU
Europe In the server browser this one sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.