TEST
95.27.31.80:28015 checked 19h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on TEST?
There is no gather rate in the name TEST. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build and raid: the standard game. Other players can be fought and raided. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.
Which map is active on TEST?
A procedural map, generated by the game, is what TEST runs.
Population
How many players are on TEST?
The server TEST is currently offline; it was last seen 19 hours ago. The average player count for the last seven days is 0.
What position does TEST hold in the server rankings?
For player hours over the last week, TEST is #15,848, which puts it in the top 72% of all ranked servers.
Tags and filters
How should you read the tags on TEST?
The game's server browser reads these tags from TEST: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover TEST?
The Rust Zerg Life lists that include TEST are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server info
Is TEST currently online and stable?
TEST is offline at the moment; the last time it was seen was 19 hours ago. The first time Rust Zerg Life saw it was on 14 October 2026.
What Rust version is TEST on?
Rust network protocol 2634 and build 167781 is what TEST runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find TEST?
From TEST, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 95.27.31.80:28015.
Wipe schedule
What schedule does TEST follow for wipes?
The record of TEST's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 24 hours ago is when its present world was created.
How to join
How can I connect to TEST?
Enter client.connect 95.27.31.80:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.