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No limit8 · game default
Deployment dossierOnline

PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+

95.31.130.21:28021 checked 8m ago

5x biweekly wipes moddedoxidepve
Deploy
Zerg meter4%light
9/200 troops
7-day average6
peak 19
Rank#1,419
top 6%
Last wipe10d ago
biweekly schedule
Next wipe · H-hour3d 0h
Sat 17 Oct, 11:47 UTC

Players

AveragePeak
0510152012:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 17 October, 11:47 UTC, in 3d 0h. Its biweekly schedule tag · low confidence

usual gap7 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak15
players, last three wipes
crowd held100%
of its cycles kept half the crowd

Coming wipes

3d 0hSat 17 Oct, 11:47 UTC
17d 0hSat 31 Oct, 11:47 UTC
22d 7hThu 5 Nov, 19:00 UTCFW
31d 0hSat 14 Nov, 11:47 UTC

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctSat 19 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:47 UTC10d ago 17 – running 5
Thu 1 Oct, 17:49 UTC FW12d ago 16 – 1.7 days 9
Sat 19 Sep, 09:32 UTC25d ago 13 held half 12.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
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19/150
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14/150
No limit8 · game default
Hex AU 5x PVE | OLD IP | connect au.hexrust.com OC · groups of 8+ · 5x · biweekly · 24 on average
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Hex AU 5x PVE | Skills | Jetpack | Quests | Custom Weapons OC · groups of 8+ · 5x · biweekly · 14 on average
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Zergmax 24
BURN ZOMBIE ISLAND|5X|Raid Bases|Skill Tree|Loot+|KITS|TP|Jetpa groups of 24+ · 5x · biweekly · 13 on average
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FOG PVE 5X | Raidable Bases | Convoy's EU · groups of 12+ · 5x · biweekly · 8 on average
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Quick answers

from the figures on this page

Map and rules

What is the setup on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ when it comes to rules and settings?

PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ goes by 5x gather, as its name says. Up to 8 players can group, which is the game's default. It runs pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is active on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

The game generates the procedural map of size 4,500 on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ with seed 1903688584. Same size and seed, same map: RustMaps shows it from this page. The name of its map: Custom Map.

Population

How full is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

The server PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ is currently at 9 players out of 200 slots. Averaging 6 players over seven days, it peaked at 19. In the last two days, the peak hour was 15:00 UTC, with an average of 11 players.

What position does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ hold in the server rankings?

In the top 6% of ranked servers, PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ holds #1,419 for player hours over the last seven days.

Tags and filters

What is the meaning of the tags on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

For the game's server browser, PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ publishes these tags: gmvanilla (Game mode): Vanilla survival gameplay; mp200 (Max players): The server has 200 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^b (Biweekly): A wipe comes every fortnight; ^p (PvE): Player combat is off; the world provides the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game; jp0 (Custom tag): Custom tag: added by the owner or a plugin, outside Rust's standard set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

The Rust Zerg Life lists that include PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ are 5x Rust servers for clans, Modded Rust servers for clans and zergs and Best Rust PvE servers. Under these filters it shows on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

About the server

Is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ currently online and stable?

Right now, PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ is online. Based on the uptime it reports, the last restart was about 4 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.

Is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ smooth to play on?

Server fps held an average of 94 for the last 48 hours, with a minimum of 40. It reached a maximum of 183,663 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 5,255 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What Rust version is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ on?

Rust network protocol 2634 and build 167781 is what PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ use?

From PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 95.31.130.21:28021.

Wipe days

What happens on wipe day on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

At their busiest, its recent wipes drew an average of 15 players. 28 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.

What schedule does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ follow for wipes?

Its tag guides the prediction, as PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+'s wipe record is too sparse to confirm the schedule. It is due to wipe next on Saturday 17 October at 11:47 UTC. The world in play right now was made 10 days 23 hours ago. The tags hold a fortnightly wipe schedule.

How to join

How can I connect to PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

Join by entering client.connect 95.31.130.21:28021 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://mars.gamestores.app.

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2634,^b,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp200
Max players The server has 200 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build The game build is 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Gameplay

^p
PvE Player combat is off; the world provides the danger.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Other

jp0
Custom tag Custom tag: added by the owner or a plugin, outside Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.