Local Playtest Server
95.70.229.122:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 07:36 UTC9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does Local Playtest Server run?
No gather rate appears in the name Local Playtest Server. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid: the standard game. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.
Which map is active on Local Playtest Server?
Generated by the game: the procedural map on Local Playtest Server.
Player count
How many players are on Local Playtest Server?
Local Playtest Server has 0 of its 10 slots filled right now. The seven-day average is 1 players, with a peak of 1. In the last two days, the peak hour was 09:00 UTC, with an average of 1 players.
Where does Local Playtest Server sit in the rankings?
In the top 27% of ranked servers, Local Playtest Server holds #6,030 for player hours over the last seven days.
Tags and filters
How should you read the tags on Local Playtest Server?
For the game's server browser, Local Playtest Server publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): It holds 10 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does Local Playtest Server appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs: that is where you will find Local Playtest Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
Is Local Playtest Server currently online and stable?
Local Playtest Server is up and running as you read this. Over the last 7 full days, uptime was 20%: 34 hours up out of 168. Its first appearance in Rust Zerg Life records is 23 September 2026.
What Rust version is Local Playtest Server on?
The server Local Playtest Server runs Rust network protocol 2634 and build 166652 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does Local Playtest Server use?
No region is published by Local Playtest Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 95.70.229.122:28015.
Wipe cycle
What can you expect on wipe day on Local Playtest Server?
The average peak for its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.
When does Local Playtest Server wipe?
With so few wipes on record for Local Playtest Server, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 9 days 5 hours ago.
Connect
What is the process to join Local Playtest Server?
You can join by opening the console with F1 and typing client.connect 95.70.229.122:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.