RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

skin_test

95.79.77.56:28015 checked 8d ago

moddedoxide
Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak –
Rank#15,663
top 70%
Last wipe31d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct29 Oct30 Oct1 Nov2 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server rules

What is the setup on skin_test when it comes to rules and settings?

There is no gather rate in the name skin_test. That is the game's default: groups of up to 8 players. survival is its mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.

What is the map on skin_test?

A procedural map, generated by the game, is what skin_test runs.

Server population

How many players are on skin_test?

The server skin_test is currently offline; it was last seen 8 days 21 hours ago.

What position does skin_test hold in the server rankings?

In the top 70% of ranked servers, skin_test holds #15,663 for player hours over the last seven days.

Tags and filters

What do skin_test's tags indicate?

What the game's server browser gets from skin_test is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): It holds 100 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2635 (Protocol): You'll need protocol 2635 on your game to join; cs168909 (Build): It runs build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does skin_test appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs: that is where you will find skin_test among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

What is the uptime and reliability of skin_test?

Currently offline, skin_test was last seen 8 days 21 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Rust Zerg Life has been tracking it since 26 October 2026.

What version is skin_test using?

Rust network protocol 2635 and build 168909 is what skin_test runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does skin_test use?

No region is published by skin_test. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 95.79.77.56:28015.

Wipe schedule

When does skin_test wipe?

The record of skin_test's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 31 days 5 hours ago.

Connect

What is the process to join skin_test?

Join by entering client.connect 95.79.77.56:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp100
Max players It holds 100 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2635
Protocol You'll need protocol 2635 on your game to join.
cs168909
Build It runs build 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.