RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

My Rust server | Powered by AMP

95.88.37.251:28015 checked 1d ago

Deploy
Zerg meter1%light
1/100 troops
7-day average1
peak 2
Rank#9,229
top 42%
Last wipe2d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
00.250.50.75118:0019:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
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552/575
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Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 347 on average
375/375
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 335 on average
154/200
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 327 on average
330/325
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
48/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 277 on average
320/375

Quick answers

from the figures on this page

Rules and settings

What settings does My Rust server | Powered by AMP run?

There is no gather rate in the name My Rust server | Powered by AMP. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Which map is active on My Rust server | Powered by AMP?

The game generates the procedural map of size 4,500 on My Rust server | Powered by AMP with seed 6738. You can view it on RustMaps from this page, since the same size and seed give the same map.

Player count

What is the population like on My Rust server | Powered by AMP?

At present, My Rust server | Powered by AMP is offline and its last appearance was 42 hours ago. Averaging 1 players over seven days, it peaked at 2. The highest average over the last 48 hours came at 18:00 UTC, with 1 players.

What position does My Rust server | Powered by AMP hold in the server rankings?

In the top 42% of ranked servers, My Rust server | Powered by AMP holds #9,229 for player hours over the last seven days.

Server tags

What do My Rust server | Powered by AMP's tags indicate?

For the game's server browser, My Rust server | Powered by AMP publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover My Rust server | Powered by AMP?

The Rust Zerg Life lists that include My Rust server | Powered by AMP are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

Is My Rust server | Powered by AMP currently online and stable?

No sign of My Rust server | Powered by AMP at present: it was last seen 42 hours ago. Based on the uptime it reports, the last restart was about 49 minutes ago. It was up 4% of the time across the last 2 full days: 2 of 48 hours. Its first appearance in Rust Zerg Life records is 11 October 2026.

What is the performance like on My Rust server | Powered by AMP?

Over the past 48 hours, server fps averaged 184 and never dropped below 184. The world held as many as 110,790 entities, including buildings, deployables and everything else. At its highest, memory usage hit 2,365 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is My Rust server | Powered by AMP using?

The server My Rust server | Powered by AMP runs Rust network protocol 2634 and build 167584 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of My Rust server | Powered by AMP?

From My Rust server | Powered by AMP, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 95.88.37.251:28015.

Wipe schedule

What schedule does My Rust server | Powered by AMP follow for wipes?

With so few wipes on record for My Rust server | Powered by AMP, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 2 days 23 hours ago is when its present world was created.

How to join

What steps do I take to join My Rust server | Powered by AMP?

Enter client.connect 95.88.37.251:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp100
Max players Capacity: 100.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.