RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Chrayntopia-dev

98.142.0.118:28015 checked 9m ago

moddedcarbon
Deploy
Troops now0/ ?
players now
7-day average0
peak 2
Rank#10,375
top 47%
Last wipe2d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep3 Oct7 Oct11 Oct15 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.6 days
between real wipes
on rhythm67%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctMon 5 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 05:07 UTC2d ago 2 – running 0
Mon 5 Oct, 18:12 UTC9d ago 0 – 7.5 days 0
Tue 29 Sep, 04:44 UTC16d ago 1 halved by day 1 6.6 days 0
Mon 28 Sep, 04:50 UTC17d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server rules

What settings does Chrayntopia-dev run?

You will not find a gather rate in the name Chrayntopia-dev. Up to 8 players can group, which is the game's default. survival is its mode, the usual game of gathering, building and raiding. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.

Which map is active on Chrayntopia-dev?

Size 4,250, seed 50000, generated by the game: the procedural map on Chrayntopia-dev. From this page, RustMaps can show it: size and seed produce the same map each time. The name of its map: Custom Map.

Server population

What is the population like on Chrayntopia-dev?

At this moment, Chrayntopia-dev is showing 0 players. The seven-day average is 0 players, with a peak of 2.

What is Chrayntopia-dev's ranking?

For player hours over the last week, Chrayntopia-dev is #10,375, which puts it in the top 47% of all ranked servers.

Server tags

How should you read the tags on Chrayntopia-dev?

For the game's server browser, Chrayntopia-dev publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp0 (Max players): The server has 0 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167584 (Build): It runs build 167584; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Plugins run through Carbon. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Chrayntopia-dev?

Modded Rust servers for clans and zergs: that is where you will find Chrayntopia-dev among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

What is the uptime and reliability of Chrayntopia-dev?

Right now, Chrayntopia-dev is online. The uptime figure it gives suggests it restarted around 19 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Rust Zerg Life has been tracking it since 25 September 2026.

How well does Chrayntopia-dev perform?

It averaged 210 server fps over the last 48 hours, and the lowest it got was 161. The world held as many as 101,916 entities, including buildings, deployables and everything else. The maximum memory it used was 3,748 MB. What players experience as lag comes from low fps and a rising entity count.

Which Rust build does Chrayntopia-dev use?

The server Chrayntopia-dev runs Rust network protocol 2634 and build 167584 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does Chrayntopia-dev use?

From Chrayntopia-dev, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 98.142.0.118:28015.

Wipe schedule

What happens on wipe day on Chrayntopia-dev?

At their busiest, its recent wipes drew an average of 1 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 1.

What schedule does Chrayntopia-dev follow for wipes?

No next wipe can be predicted for Chrayntopia-dev because it wipes at irregular times. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 2 days 2 hours ago.

Connect

What is the process to join Chrayntopia-dev?

You can join by opening the console with F1 and typing client.connect 98.142.0.118:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust mode.
mp0
Max players The server has 0 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167584
Build It runs build 167584.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.