Chrayntopia-dev
98.142.0.118:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 05:39 UTC19d ago | 0 | – | running | 0 |
| Thu 24 Sep, 14:31 UTC20d ago | 0 | – | 0.6 days | 0 |
| Thu 17 Sep, 01:42 UTC27d ago | 2 | halved by day 1 | 7.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on Chrayntopia-dev when it comes to rules and settings?
There is no gather rate in the name Chrayntopia-dev. Up to 8 players can group, which is the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players here. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Carbon. VAC, Valve's anti-cheat, is switched on.
What is the map on Chrayntopia-dev?
Size 4,250, seed 2026832128, generated by the game: the procedural map on Chrayntopia-dev. From this page, RustMaps can show it: size and seed produce the same map each time. The name of its map: Custom Map.
Player count
What is the population like on Chrayntopia-dev?
The server Chrayntopia-dev is currently offline; it was last seen 19 days 16 hours ago.
What is Chrayntopia-dev's ranking?
In the top 71% of ranked servers, Chrayntopia-dev holds #16,226 for player hours over the last seven days.
Server tags
What do Chrayntopia-dev's tags indicate?
What the game's server browser gets from Chrayntopia-dev is this tag list: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): It holds 0 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Plugins run through Carbon. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does Chrayntopia-dev appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs: that is where you will find Chrayntopia-dev among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server details
Is Chrayntopia-dev currently online and stable?
No sign of Chrayntopia-dev at present: it was last seen 19 days 16 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.
What version is Chrayntopia-dev using?
The server Chrayntopia-dev runs Rust network protocol 2633 and build 165217 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
Where can you find Chrayntopia-dev?
No region is published by Chrayntopia-dev. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 98.142.0.118:28015.
Wipe days
What can you expect on wipe day on Chrayntopia-dev?
At their busiest, its recent wipes drew an average of 1 players. The crowd on the latest wipe peaked 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 1.
How often does Chrayntopia-dev wipe, and on what days?
Chrayntopia-dev wipes without a set pattern, so there is no upcoming wipe to forecast. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 19 days 17 hours ago.
How to join
How can I connect to Chrayntopia-dev?
Enter client.connect 98.142.0.118:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp0
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.