TEST
98.97.143.97:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on TEST when it comes to rules and settings?
There is no gather rate in the name TEST. The group cap is 8 players, the default for the game. survival is its mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. Community is its section in the server browser. VAC is on, Valve's anti-cheat.
Which map is active on TEST?
A procedural map, generated by the game, is what TEST runs.
Server population
How full is TEST?
At present, TEST is offline and its last appearance was 8 days 23 hours ago.
Where does TEST sit in the rankings?
In the top 71% of ranked servers, TEST holds #15,961 for player hours over the last seven days.
Tags and filters
What is the meaning of the tags on TEST?
What the game's server browser gets from TEST is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp7 (Max players): The server has 7 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover TEST?
The Rust Zerg Life lists that include TEST are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
How reliable is TEST, and is it up?
TEST is offline at the moment; the last time it was seen was 8 days 23 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its first appearance in Rust Zerg Life records is 4 October 2026.
What version is TEST using?
Rust network protocol 2633 and build 164530 is what TEST runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find TEST?
From TEST, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 98.97.143.97:28015.
Wipe cycle
What schedule does TEST follow for wipes?
So few of TEST's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 18 days 21 hours ago.
Join the server
What is the process to join TEST?
Join by entering client.connect 98.97.143.97:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp7,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp7
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.