RUST ZERG LIFEClan war room · live
No limit8 · game default
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Watkins Rust server | Powered by Electro

98.97.35.97:28015 checked 5d ago

moddedoxide
Deploy
Zerg meter0%empty
0/15 troops
7-day average0
peak –
Rank#15,960
top 70%
Last wipe29d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Oct29 Oct31 Oct1 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Watkins Rust server | Powered by Electro?

No gather rate appears in the name Watkins Rust server | Powered by Electro. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is switched on.

Which map is active on Watkins Rust server | Powered by Electro?

The game generates the procedural map Watkins Rust server | Powered by Electro runs.

Player count

How full is Watkins Rust server | Powered by Electro?

At present, Watkins Rust server | Powered by Electro is offline and its last appearance was 5 days 11 hours ago. The average player count for the last seven days is 0.

What is Watkins Rust server | Powered by Electro's ranking?

In the top 70% of ranked servers, Watkins Rust server | Powered by Electro holds #15,960 for player hours over the last seven days.

Tags and filters

How should you read the tags on Watkins Rust server | Powered by Electro?

The game's server browser reads these tags from Watkins Rust server | Powered by Electro: gmrust (Game mode): Survival in the standard Rust mode; mp15 (Max players): It holds 15 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Watkins Rust server | Powered by Electro appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Watkins Rust server | Powered by Electro are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

Is Watkins Rust server | Powered by Electro currently online and stable?

Watkins Rust server | Powered by Electro is offline at the moment; the last time it was seen was 5 days 11 hours ago. It was up 19% of the time across the last 6 full days: 28 of 144 hours. The first time Rust Zerg Life saw it was on 28 October 2026.

What Rust version is Watkins Rust server | Powered by Electro on?

On Linux, Watkins Rust server | Powered by Electro runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of Watkins Rust server | Powered by Electro?

From Watkins Rust server | Powered by Electro, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 98.97.35.97:28015.

Wipe schedule

How often does Watkins Rust server | Powered by Electro wipe, and on what days?

With so few wipes on record for Watkins Rust server | Powered by Electro, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 29 days 14 hours ago is when its present world was created.

Connect

What steps do I take to join Watkins Rust server | Powered by Electro?

Enter client.connect 98.97.35.97:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp15
Max players It holds 15 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.