RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |

AF 102.39.118.251:28015 checked 10m ago

biweekly wipes moddedcarbon
Deploy
Zerg meter0%empty
0/50 troops
7-day average1
peak 4
Rank#3,838
top 17% · #13 in AF
Last wipe11d ago
biweekly schedule
Next wipe · H-hour2d 20h
Sun 18 Oct, 01:13 UTC

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 17% of all ranked servers, top 38% in AF. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 18 October, 01:13 UTC, in 2d 20h. Its biweekly schedule tag · low confidence

usual gap8.1 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak7
players, last three wipes
crowd held100%
of its cycles kept half the crowd

Coming wipes

2d 20hSun 18 Oct, 01:13 UTC
16d 20hSun 1 Nov, 01:13 UTC
21d 14hThu 5 Nov, 19:00 UTCFW
30d 20hSun 15 Nov, 01:13 UTC
44d 20hSun 29 Nov, 01:13 UTC

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 01:13 UTC11d ago 10 – running 3
Thu 1 Oct, 18:26 UTC FW13d ago 6 held half 2.3 days 3
Thu 17 Sep, 19:37 UTC27d ago 4 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server rules

What is the setup on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | when it comes to rules and settings?

You will not find a gather rate in the name [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. That is the game's default: groups of up to 8 players. It runs survival, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Carbon. VAC is on, Valve's anti-cheat.

Which map is active on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

The game generates the procedural map of size 3,500 on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | with seed 1862422565. Same size and seed, same map: RustMaps shows it from this page.

Population

How full is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

The server [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is currently at 0 players out of 50 slots. Its weekly average is 1 players and its highest point was 4. In the last two days, the peak hour was 18:00 UTC, with an average of 3 players.

What is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |'s ranking?

With a global rank of #3,838 for player hours over the last week, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is #13 in Africa and in the top 17% of ranked servers.

Lists and tags

What is the meaning of the tags on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

The game's server browser reads these tags from [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): It runs build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^b (Biweekly): Every two weeks the server wipes; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon plugin framework is running; AF (Africa): The server browser puts it in Africa. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

These Rust Zerg Life lists include [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server details

Is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | currently online and stable?

Right now, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is online. Based on the uptime it reports, the last restart was about 1 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 13 September 2026.

What is the performance like on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

Over the past 48 hours, server fps averaged 196 and never dropped below 14. It reached a maximum of 86,835 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 2,940 MB. What players experience as lag comes from low fps and a rising entity count.

What version is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | using?

Rust network protocol 2634 and build 167781 is what [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | runs, on Windows. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | use?

With its AF tag, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | lists itself in Africa. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 102.39.118.251:28015.

Wipe schedule

What happens on wipe day on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

The average peak for its recent wipes was 7 players. On the latest wipe, 16 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.

When does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | wipe?

Its tag guides the prediction, as [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |'s wipe record is too sparse to confirm the schedule. On Sunday 18 October at 01:13 UTC its next wipe is expected. 11 days 3 hours ago is when its present world was created. Its tags show a wipe schedule of every two weeks.

Connect

What steps do I take to join [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

You can join by opening the console with F1 and typing client.connect 102.39.118.251:28015. Or hit Launch Rust on this page to open Rust through Steam and connect. For more, visit its website: https://discord.com/invite/cDHcf229qe.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,AF,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players It holds 50 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build It runs build 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Carbon plugin framework is running.

Region

AF
Africa The server browser puts it in Africa.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.