RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

JoeLoneWolf

103.137.14.69:28015 checked 11m ago

moddedoxide
Deploy
Zerg meter0%empty
0/20 troops
7-day average0
peak –
Rank#15,923
top 72%
Last wipe40d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

01020304002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on JoeLoneWolf?

You will not find a gather rate in the name JoeLoneWolf. Up to 8 players can group, which is the game's default. survival is its mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.

Which map is active on JoeLoneWolf?

A procedural map, size 3,500 with seed 1767964926, generated by the game, is what JoeLoneWolf runs. Same size and seed, same map: RustMaps shows it from this page.

Population

What is the population like on JoeLoneWolf?

The server JoeLoneWolf is currently at 0 players out of 20 slots. The average player count for the last seven days is 0.

What is JoeLoneWolf's ranking?

In the top 72% of ranked servers, JoeLoneWolf holds #15,923 for player hours over the last seven days.

Tags and filters

What do JoeLoneWolf's tags indicate?

The game's server browser reads these tags from JoeLoneWolf: gmvanilla (Game mode): Survival in vanilla mode; mp20 (Max players): It holds 20 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs162929 (Build): It runs build 162929; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does JoeLoneWolf appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include JoeLoneWolf are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

What is the uptime and reliability of JoeLoneWolf?

Right now, JoeLoneWolf is online. The uptime figure it gives suggests it restarted around 9 hours ago. Over the last 7 full days, uptime was 86%: 144 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.

How well does JoeLoneWolf perform?

Server fps held an average of 30 for the last 48 hours, with a minimum of 30. The world held as many as 74,101 entities, including buildings, deployables and everything else. The maximum memory it used was 4,949 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does JoeLoneWolf use?

Rust network protocol 2633 and build 162929 is what JoeLoneWolf runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find JoeLoneWolf?

There is no region published by JoeLoneWolf. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 103.137.14.69:28015.

Wipe schedule

What schedule does JoeLoneWolf follow for wipes?

So few of JoeLoneWolf's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 40 days 20 hours ago.

Join the server

How can I connect to JoeLoneWolf?

Enter client.connect 103.137.14.69:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmvanilla,cs162929,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp20
Max players It holds 20 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs162929
Build It runs build 162929.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.