RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

A Shockbyte Rust Server

103.15.237.204:22000 checked 12m ago

moddedoxide
Deploy
Zerg meter0%empty
0/8 troops
7-day average0
peak 5
Rank#6,197
top 28%
Last wipe3d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.8 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak3
players, last three wipes
crowd held0%
else halves by day 2.5

The first 48 hours of its last wipes

Sun 11 OctSat 3 OctMon 28 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 05:52 UTC3d ago 5 – running 0
Sat 3 Oct, 01:54 UTC11d ago 3 halved by day 3 8.2 days 0
Mon 28 Sep, 06:22 UTC16d ago 2 halved by day 2 4.8 days 0
Sun 27 Sep, 10:53 UTC17d ago 2 – 0.8 days 0
Sun 27 Sep, 04:11 UTC17d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server rules

What is the setup on A Shockbyte Rust Server when it comes to rules and settings?

No gather rate appears in the name A Shockbyte Rust Server. The group cap is 8 players, the default for the game. survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

What is the map on A Shockbyte Rust Server?

A procedural map, size 1,500 with seed 1390688513, generated by the game, is what A Shockbyte Rust Server runs. Same size and seed, same map: RustMaps shows it from this page.

Player count

How full is A Shockbyte Rust Server?

A Shockbyte Rust Server has 0 of its 8 slots filled right now. Averaging 0 players over seven days, it peaked at 5. In the last two days, the peak hour was 05:00 UTC, with an average of 1 players.

What position does A Shockbyte Rust Server hold in the server rankings?

For player hours over the last week, A Shockbyte Rust Server is #6,197, which puts it in the top 28% of all ranked servers.

Lists and tags

What do A Shockbyte Rust Server's tags indicate?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival gameplay; mp8 (Max players): The server has 8 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include A Shockbyte Rust Server are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

How reliable is A Shockbyte Rust Server, and is it up?

A Shockbyte Rust Server is up and running as you read this. The uptime figure it gives suggests it restarted around 3 days 13 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 27 September 2026.

How well does A Shockbyte Rust Server perform?

It averaged 239 server fps over the last 48 hours, and the lowest it got was 227. It reached a maximum of 8,968 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 3,606 MB. What players experience as lag comes from low fps and a rising entity count.

Which Rust build does A Shockbyte Rust Server use?

The server A Shockbyte Rust Server runs Rust network protocol 2634 and build 167398 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does A Shockbyte Rust Server use?

From A Shockbyte Rust Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 103.15.237.204:22000.

Wipe days

What happens on wipe day on A Shockbyte Rust Server?

Across its recent wipes, the busiest times averaged 3 players. The crowd on the latest wipe peaked 1 hours in. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it slipped below half by day 2.5.

What schedule does A Shockbyte Rust Server follow for wipes?

There is no next wipe to predict: A Shockbyte Rust Server wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 3 days 14 hours ago.

Connect

What is the process to join A Shockbyte Rust Server?

Join by entering client.connect 103.15.237.204:22000 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp8
Max players The server has 8 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.