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Deployment dossierOnline

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly

OC 103.193.81.106:28015 checked 10m ago

2x biweekly wipes moddedoxide
Deploy
Zerg meter0%empty
0/50 troops
7-day average38
peak 331
Rank#535
top 2% · #17 in OC
Last wipe5d ago
biweekly schedule
Next wipe · H-hour8d 11h
Fri 23 Oct, 23:00 UTC

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

01020304012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 2% of all ranked servers, top 8% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 23 October, 23:00 UTC, in 8d 11h. Its biweekly schedule tag · low confidence

usual gap5.7 days
between real wipes
on rhythm33%
of its recent wipes
wipe-day peak217
players, last three wipes
crowd held0%
else halves by day 1.5

Coming wipes

8d 11hFri 23 Oct, 23:00 UTC
21d 7hThu 5 Nov, 19:00 UTCFW
22d 11hFri 6 Nov, 23:00 UTC
36d 11hFri 20 Nov, 23:00 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctSat 26 Sep
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 331, 3 hours in, with 29 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 23:00 UTC5d ago 331+29 queue – running 61
Thu 1 Oct, 17:50 UTC FW13d ago 3 halved by day 1 8.2 days 0
Sat 26 Sep, 01:59 UTC19d ago 316 halved by day 2 5.7 days 58
Fri 25 Sep, 06:55 UTC20d ago 316 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

What settings does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly run?

Its name says 2x gather, and that is what Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly runs. The most a group can hold is 16 players. survival is its mode, gather, build and raid: the standard game. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.

Which map is active on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

A procedural map, size 4,250 with seed 2263, generated by the game, is what Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly runs. Same size and seed, same map: RustMaps shows it from this page. The name of its map: discord.gg/eternalrust.

Population

How full is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

Right now, 0 players are on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly, which has 50 slots. Its weekly average is 38 players and its highest point was 331. The highest average over the last 48 hours came at 07:00 UTC, with 2 players.

What position does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly hold in the server rankings?

For player hours in the last week, Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly ranks #535 overall and #17 in Oceania, placing it in the top 2% of ranked servers.

Tags and filters

Who manages Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

A eternalrust.com hostname is published by Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly, and no other server we track uses it.

What is the meaning of the tags on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

For the game's server browser, Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly publishes these tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Capacity: 50; ts16 (Group limit): Each team can have up to 16 players; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): It runs build 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings; OC (Oceania): Oceania is the category it falls under in the server browser; oxidation (Custom tag): Custom tag: added by the owner or a plugin, outside Rust's standard set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

2x Rust servers for clans and zergs, Oceania Rust servers for clans and Modded Rust servers for clans and zergs: that is where you will find Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x; Average players: 25+ on average.

Server info

Is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly currently online and stable?

Right now, Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly is online. The uptime figure it gives suggests it restarted around 15 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

How well does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly perform?

Server fps held an average of 30 for the last 48 hours, with a minimum of 30. The world held as many as 115,192 entities, including buildings, deployables and everything else. At its highest, memory usage hit 4,661 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly using?

Rust network protocol 2634 and build 167781 is what Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

In Oceania, Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly lists itself with its OC tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 103.193.81.106:28015.

Wipe schedule

What can you expect on wipe day on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

At their busiest, its recent wipes drew an average of 217 players. 3 hours into the latest wipe the crowd peaked, and 29 waited in the queue. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd fell below half by day 1.5.

What schedule does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly follow for wipes?

Its tag guides the prediction, as Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly's wipe record is too sparse to confirm the schedule. Friday 23 October at 23:00 UTC is when its next wipe is due. The world it is running now dates from 5 days 12 hours ago. The tags hold a fortnightly wipe schedule.

Join the server

What is the process to join Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

You can join by opening the console with F1 and typing client.connect 103.193.81.106:28015. Or hit Launch Rust on this page to open Rust through Steam and connect. For more, visit its website: https://eternalrust.com/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,OC,gmrust,cs167781,ts16,^o^z,oxidation

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players Capacity: 50.
ts16
Group limit Each team can have up to 16 players.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build It runs build 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Region

OC
Oceania Oceania is the category it falls under in the server browser.

Other

oxidation
Custom tag Custom tag: added by the owner or a plugin, outside Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.