RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Rust Perth | 2x | Fortnightly | Convoys |

OC 45.121.208.22:49015 checked 13m ago

2x biweekly wipes moddedoxide
Deploy
Zerg meter0%empty
0/50 troops
7-day average1
peak 7
Rank#2,850
top 13% · #75 in OC
Last wipe12d ago
biweekly schedule
Next wipe · H-hour1d 16h
Thu 15 Oct, 19:01 UTC

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

02040608003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 13% of all ranked servers, top 34% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 19:01 UTC, in 1d 16h. Its biweekly schedule tag · low confidence

usual gap14 days
between real wipes
wipe-day peak4
players, last three wipes
crowd held100%
of its cycles kept half the crowd

Coming wipes

1d 16hThu 15 Oct, 19:01 UTC
15d 16hThu 29 Oct, 19:01 UTC
22d 16hThu 5 Nov, 19:00 UTCFW
29d 16hThu 12 Nov, 19:01 UTC
43d 16hThu 26 Nov, 19:01 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:01 UTC FW12d ago 5 – running 0
Thu 17 Sep, 19:01 UTC26d ago 4 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Rust Perth | 2x | Fortnightly | Convoys |?

The name Rust Perth | 2x | Fortnightly | Convoys | tells you the gather rate: 2x. The group cap is 8 players, the default for the game. It runs survival, the usual game of gathering, building and raiding. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on Rust Perth | 2x | Fortnightly | Convoys |?

Size 3,750, seed 1337, generated by the game: the procedural map on Rust Perth | 2x | Fortnightly | Convoys |. You can view it on RustMaps from this page, since the same size and seed give the same map. The name of its map: Custom Map.

Player count

What is the population like on Rust Perth | 2x | Fortnightly | Convoys |?

Right now, 0 players are on Rust Perth | 2x | Fortnightly | Convoys |, which has 50 slots. Averaging 1 players over seven days, it peaked at 7. In the last two days, the peak hour was 04:00 UTC, with an average of 2 players.

What is Rust Perth | 2x | Fortnightly | Convoys |'s ranking?

In Oceania, Rust Perth | 2x | Fortnightly | Convoys | is #75, and globally it is #2,850 for player hours over the last seven days, within the top 13% of all ranked servers.

Tags and filters

What is the meaning of the tags on Rust Perth | 2x | Fortnightly | Convoys |?

For the game's server browser, Rust Perth | 2x | Fortnightly | Convoys | publishes these tags: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game; OC (Oceania): In the server browser this one sits under Oceania. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Rust Perth | 2x | Fortnightly | Convoys |?

2x Rust servers for clans and zergs, Oceania Rust servers for clans and Modded Rust servers for clans and zergs: that is where you will find Rust Perth | 2x | Fortnightly | Convoys | among the Rust Zerg Life rankings. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

About the server

How reliable is Rust Perth | 2x | Fortnightly | Convoys |, and is it up?

You can join Rust Perth | 2x | Fortnightly | Convoys | now: it is online. The uptime figure it gives suggests it restarted around 6 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

What is the performance like on Rust Perth | 2x | Fortnightly | Convoys |?

It averaged 60 server fps over the last 48 hours, and the lowest it got was 53. The world held as many as 91,576 entities, including buildings, deployables and everything else. At its highest, memory usage hit 2,930 MB. What players experience as lag comes from low fps and a rising entity count.

What version is Rust Perth | 2x | Fortnightly | Convoys | using?

Rust network protocol 2634 and build 166652 is what Rust Perth | 2x | Fortnightly | Convoys | runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find Rust Perth | 2x | Fortnightly | Convoys |?

In Oceania, Rust Perth | 2x | Fortnightly | Convoys | lists itself with its OC tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 45.121.208.22:49015.

Wipe schedule

What happens on wipe day on Rust Perth | 2x | Fortnightly | Convoys |?

At their busiest, its recent wipes drew an average of 4 players. The crowd on the latest wipe peaked 9 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

When does Rust Perth | 2x | Fortnightly | Convoys | wipe?

Its tag guides the prediction, as Rust Perth | 2x | Fortnightly | Convoys |'s wipe record is too sparse to confirm the schedule. Thursday 15 October at 19:01 UTC is when its next wipe is due. The world it is running now dates from 12 days 7 hours ago. The tags hold a fortnightly wipe schedule.

How to join

What is the process to join Rust Perth | 2x | Fortnightly | Convoys |?

Enter client.connect 45.121.208.22:49015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,OC,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Region

OC
Oceania In the server browser this one sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.