debug
103.45.128.10:48141 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 09:38 UTC16d ago | 1 | – | running | 0 |
| Fri 18 Sep, 06:33 UTC26d ago | 1 | halved by day 6 | 10.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on debug?
No gather rate appears in the name debug. Up to 8 players can group, which is the game's default. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.
Which map is active on debug?
The game generates the procedural map of size 4,750 on debug with seed 1337. Same size and seed, same map: RustMaps shows it from this page.
Player count
What is the population like on debug?
Last seen 16 days 7 hours ago, debug is offline at the moment.
Where does debug sit in the rankings?
For player hours over the last week, debug is #14,545, which puts it in the top 61% of all ranked servers.
Tags and filters
What is the meaning of the tags on debug?
The game's server browser reads these tags from debug: gmrust (Game mode): Survival in the standard Rust mode; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs163207 (Build): It runs build 163207; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does debug appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs: that is where you will find debug among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
What is the uptime and reliability of debug?
Currently offline, debug was last seen 16 days 7 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.
What version is debug using?
On Linux, debug runs Rust network protocol 2633 and build 163207. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of debug?
No region is published by debug. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 103.45.128.10:48141.
Wipe cycle
What happens on wipe day on debug?
The average peak for its recent wipes was 1 players. On the latest wipe, 1 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd fell below half by day 6.
How often does debug wipe, and on what days?
So few of debug's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 16 days 8 hours ago is when its present world was created.
How to join
How can I connect to debug?
Enter client.connect 103.45.128.10:48141 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust
mp1
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.