[TEST] WipeDay Test
104.128.58.197:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 14:47 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does [TEST] WipeDay Test run?
You will not find a gather rate in the name [TEST] WipeDay Test. The group cap is 8 players, the default for the game. survival is its mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.
What is the map on [TEST] WipeDay Test?
The game generates the procedural map of size 1,500 on [TEST] WipeDay Test with seed 278677188. From this page, RustMaps can show it: size and seed produce the same map each time.
Player count
How many players are on [TEST] WipeDay Test?
The server [TEST] WipeDay Test is currently at 0 players out of 50 slots. The average player count for the last seven days is 0.
What is [TEST] WipeDay Test's ranking?
In the top 72% of ranked servers, [TEST] WipeDay Test holds #15,843 for player hours over the last seven days.
Lists and tags
What is the meaning of the tags on [TEST] WipeDay Test?
What the game's server browser gets from [TEST] WipeDay Test is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): It holds 50 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): It runs build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does [TEST] WipeDay Test appear in Rust Zerg Life lists?
These Rust Zerg Life lists include [TEST] WipeDay Test: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server info
How reliable is [TEST] WipeDay Test, and is it up?
[TEST] WipeDay Test is up and running as you read this. The uptime figure it gives suggests it restarted around 1 minutes ago. Its first appearance in Rust Zerg Life records is 14 October 2026.
Is [TEST] WipeDay Test smooth to play on?
Over the past 48 hours, server fps averaged 193 and never dropped below 100. It reached a maximum of 5,366 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 751 MB. What players experience as lag comes from low fps and a rising entity count.
What version is [TEST] WipeDay Test using?
On Linux, [TEST] WipeDay Test runs Rust network protocol 2634 and build 167781. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of [TEST] WipeDay Test?
No region is published by [TEST] WipeDay Test. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 104.128.58.197:28015.
Wipe schedule
What schedule does [TEST] WipeDay Test follow for wipes?
So few of [TEST] WipeDay Test's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 25 hours ago.
Connect
What is the process to join [TEST] WipeDay Test?
Enter client.connect 104.128.58.197:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://wipeday.thunderdome.gg.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
