The Chill Zone
104.143.3.231:28029 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:10 UTC FW12d ago | 5 | – | running | 0 |
| Sun 20 Sep, 18:18 UTC23d ago | 2 | halved by day 7 | 11.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on The Chill Zone?
You will not find a gather rate in the name The Chill Zone. The group cap is 8 players, the default for the game. survival is the game mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.
Which map is active on The Chill Zone?
Size 4,350, seed 48357705, generated by the game: the procedural map on The Chill Zone. You can view it on RustMaps from this page, since the same size and seed give the same map.
Population
What is the population like on The Chill Zone?
The server The Chill Zone is currently at 0 players out of 160 slots. Averaging 0 players over seven days, it peaked at 3. The highest average over the last 48 hours came at 15:00 UTC, with 2 players.
What is The Chill Zone's ranking?
For player hours over the last week, The Chill Zone is #6,253, which puts it in the top 28% of all ranked servers.
Lists and tags
How should you read the tags on The Chill Zone?
What the game's server browser gets from The Chill Zone is this tag list: gmrust (Game mode): Standard survival gameplay; mp160 (Max players): It holds 160 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): It runs build 167584; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does The Chill Zone appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include The Chill Zone are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
Is The Chill Zone currently online and stable?
Right now, The Chill Zone is online. Based on the uptime it reports, the last restart was about 34 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its first appearance in Rust Zerg Life records is 13 September 2026.
Is The Chill Zone smooth to play on?
It averaged 7 server fps over the last 48 hours, and the lowest it got was 5. It reached a maximum of 127,972 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 8,618 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
Which Rust build does The Chill Zone use?
Rust network protocol 2634 and build 167584 is what The Chill Zone runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of The Chill Zone?
There is no region published by The Chill Zone. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 104.143.3.231:28029.
Wipe days
What happens on wipe day on The Chill Zone?
At their busiest, its recent wipes drew an average of 4 players. The crowd on the latest wipe peaked 16 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, the crowd fell below half by day 7.
When does The Chill Zone wipe?
With so few wipes on record for The Chill Zone, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 12 days 5 hours ago is when its present world was created.
Connect
What steps do I take to join The Chill Zone?
Join by entering client.connect 104.143.3.231:28029 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp160,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp160
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
