Vincent's Test Server
104.143.3.243:28089 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 01:36 UTC17d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on Vincent's Test Server when it comes to rules and settings?
No gather rate appears in the name Vincent's Test Server. Up to 8 players can group, which is the game's default. It runs survival, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.
Which map is active on Vincent's Test Server?
A procedural map, size 4,000 with seed 1, generated by the game, is what Vincent's Test Server runs. You can view it on RustMaps from this page, since the same size and seed give the same map.
Server population
How many players are on Vincent's Test Server?
Right now, 0 players are on Vincent's Test Server, which has 100 slots. Averaged over the last week, the player count is 0.
What is Vincent's Test Server's ranking?
For player hours over the last week, Vincent's Test Server is #15,967, which puts it in the top 71% of all ranked servers.
Tags and filters
What do Vincent's Test Server's tags indicate?
For the game's server browser, Vincent's Test Server publishes these tags: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does Vincent's Test Server appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs: that is where you will find Vincent's Test Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server info
Is Vincent's Test Server currently online and stable?
Right now, Vincent's Test Server is online. It reports an uptime that puts the last restart at roughly 17 days ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.
How well does Vincent's Test Server perform?
It averaged 5 server fps over the last 48 hours, and the lowest it got was 4. It reached a maximum of 93,434 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 4,746 MB. A climbing entity count and low fps are the source of the lag players feel.
Which Rust build does Vincent's Test Server use?
On Linux, Vincent's Test Server runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of Vincent's Test Server?
From Vincent's Test Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 104.143.3.243:28089.
Wipe schedule
What can you expect on wipe day on Vincent's Test Server?
Across its recent wipes, the busiest times averaged 3 players. 17 hours after the latest wipe, the crowd peaked.
How often does Vincent's Test Server wipe, and on what days?
So few of Vincent's Test Server's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 17 days 2 hours ago is when its present world was created.
Join the server
How can I connect to Vincent's Test Server?
Enter client.connect 104.143.3.243:28089 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
