RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Test Server

104.205.206.212:28015 checked 4d ago

moddedoxide
Deploy
Zerg meter10%light
1/10 troops
7-day average1
peak 1
Rank#10,048
top 45%
Last wipe8d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 days
between real wipes
on rhythm67%
of its recent wipes
wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctMon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 06:46 UTC8d ago 1 – running 1
Mon 5 Oct, 10:21 UTC9d ago 1 – 0.9 days 1
Sun 4 Oct, 00:00 UTC10d ago 1 – 1.4 days 1
Sat 3 Oct, 02:23 UTC11d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Test Server?

No gather rate appears in the name Test Server. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: VAC, from Valve.

What is the map on Test Server?

Generated by the game: the procedural map on Test Server.

Server population

How full is Test Server?

Last seen 4 days 11 hours ago, Test Server is offline at the moment. The seven-day average is 1 players, with a peak of 1.

Where does Test Server sit in the rankings?

For player hours over the last week, Test Server is #10,048, which puts it in the top 45% of all ranked servers.

Server tags

How should you read the tags on Test Server?

The game's server browser reads these tags from Test Server: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Capacity: 10; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Test Server appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Test Server: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

What is the uptime and reliability of Test Server?

Currently offline, Test Server was last seen 4 days 11 hours ago. Over the last 7 full days, uptime was 5%: 8 hours up out of 168. Rust Zerg Life has been tracking it since 3 October 2026.

Which Rust build does Test Server use?

The server Test Server runs Rust network protocol 2634 and build 166652 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does Test Server use?

From Test Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 104.205.206.212:28015.

Wipe schedule

What can you expect on wipe day on Test Server?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.

How often does Test Server wipe, and on what days?

Test Server wipes without a set pattern, so there is no upcoming wipe to forecast. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 8 days 7 hours ago.

Connect

What is the process to join Test Server?

You can join by opening the console with F1 and typing client.connect 104.205.206.212:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players Capacity: 10.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.