RUST ZERG LIFEClan war room · live
Quadmax 4
Deployment dossierOnline

Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress

EU 104.234.251.154:28015 checked 12m ago

2x quad monthly wipes moddedcarbonpve
Deploy
Zerg meter6%light
3/50 troops
7-day average2
peak 7
Rank#2,095
top 9% · #789 in EU
Last wipe12d ago
monthly schedule
Next wipe · H-hour21d 21h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 9% of all ranked servers, top 28% in EU, and #126 of the quad servers (top 15%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 21h. The force wipe · high confidence

usual gap0.8 days
between real wipes
wipe-day peak10
players, last three wipes

Coming wipes

21d 21hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:26 UTC12d ago 10 – running 4
Thu 1 Oct, 18:13 UTC FW13d ago 10 – 0.8 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Quadmax 4
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2/666
Quadmax 4
GERMANY/EU | PvE SOFTCORE x2 | MONTHLY EU · quad · 2x · monthly · 1 on average
0/100
Quadmax 4
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4/50
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6/100
Quadmax 4
DE | Dunkelwald # 2x | Beginner Friendly EU · quad · 2x · 1 on average
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No limit8 · game default
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18/150

Quick answers

from the figures on this page

Server rules

What is the setup on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress when it comes to rules and settings?

Its name says 2x gather, and that is what Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress runs. 4 players is the group cap (quad). pve is its mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?

Size 4,250, seed 1337, generated by the game: the procedural map on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress. Same size and seed, same map: RustMaps shows it from this page. Under map name you will find: Custom Map.

Player count

How full is Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?

Right now, 3 players are on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress, which has 50 slots. The seven-day average is 2 players, with a peak of 7. In the last two days, the peak hour was 18:00 UTC, with an average of 6 players.

Where does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress sit in the rankings?

With a global rank of #2,095 for player hours over the last week, Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress is #789 in Europe and in the top 9% of ranked servers. Among servers in the quad group, it sits at #126.

Tags and filters

What do Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress's tags indicate?

The game's server browser reads these tags from Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Each team can have up to 4 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): It runs build 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^p (PvE): This is PvE—the danger comes from the world, not other players; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Plugins run through Carbon; EU (Europe): The server browser puts it in Europe. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress: 2x Rust servers for clans and zergs, EU Rust servers for clans, Modded Rust servers for clans and zergs and Best Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Server info

What is the uptime and reliability of Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?

Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress is up and running as you read this. The uptime figure it gives suggests it restarted around 9 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.

How well does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress perform?

Over the past 48 hours, server fps averaged 47 and never dropped below 1. It reached a maximum of 126,212 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 4,438 MB. What players experience as lag comes from low fps and a rising entity count.

What version is Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress using?

Rust network protocol 2634 and build 166586 is what Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?

In Europe, Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress lists itself with its EU tag. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 104.234.251.154:28015.

Wipe schedule

What can you expect on wipe day on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?

The average peak for its recent wipes was 10 players. 6 hours after the latest wipe, the crowd peaked.

How often does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress wipe, and on what days?

The force wipe is the only wipe for Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress, coming once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. 12 days 9 hours ago is when its present world was created. Monthly wipes are listed in its tags.

How to join

How can I connect to Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?

Join by entering client.connect 104.234.251.154:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://rustoblivion.uk/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,EU,^p,gmrust,cs166586,ts4

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players The server has 50 slots.
ts4
Group limit Each team can have up to 4 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build It runs build 166586.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The server wipes monthly, in line with Facepunch's force wipe.

Gameplay

^p
PvE This is PvE—the danger comes from the world, not other players.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Plugins run through Carbon.

Region

EU
Europe The server browser puts it in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.