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Quadmax 4
Deployment dossierOnline

PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER

EU 51.75.54.58:28023 checked 10m ago

quad monthly wipes vanillamoddedoxidepve
Deploy
Zerg meter3%light
3/100 troops
7-day average4
peak 14
Rank#1,651
top 7% · #630 in EU
Last wipe12d ago
monthly schedule
Next wipe · H-hour22d 23h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 7% of all ranked servers, top 22% in EU, and #92 of the quad servers (top 11%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 23h. The force wipe · high confidence

wipe-day peak17
players, last three wipes

Coming wipes

22d 23hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW12d ago 17 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Quadmax 4
[DE/GER] My-Land [PVE/PVP-EVENTZONEN] EU · quad · monthly · 4 on average
11/50
Quadmax 4
Friend Not Foe / PvE Community / UK & Europe EU · quad · biweekly · 3 on average
5/50
Quadmax 4
Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress EU · quad · 2x · monthly · 2 on average
6/50
Quadmax 4
Dead Valley | PvE | Bi-Weekly | Old Research System EU · quad · biweekly · 1 on average
0/50
Quadmax 4
Rust your Soul|PvE|x2|Z's|R.Bases|TP|Plugins+++|NoVIP|Much more EU · quad · 2x · monthly · 3 on average
6/666
Quadmax 4
GERMANY/EU | PvE SOFTCORE x2 | MONTHLY EU · quad · 2x · monthly · 1 on average
0/100

Quick answers

from the figures on this page

Rules and settings

What is the setup on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER when it comes to rules and settings?

You will not find a gather rate in the name PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER. The limit on groups is 4 players (quad). It runs pve, other players cannot be fought. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. Vanilla is what it calls itself: vanilla: the standard game, with no changes to rates, kits or rules. Anti-cheat is on: VAC, from Valve.

What is the map on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

The game generates the procedural map of size 4,500 that PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER runs. The name of its map: Anomaly PVE.

Player count

What is the population like on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER has 3 of its 100 slots filled right now. The seven-day average is 4 players, with a peak of 14. The busiest time in the last 48 hours was 17:00 UTC, when it averaged 7 players.

Where does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER sit in the rankings?

In Europe, PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is #630, and globally it is #1,651 for player hours over the last seven days, within the top 7% of all ranked servers. It is #92 when compared with other quad servers.

Tags and filters

Who operates PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

A rust.in.ua hostname is published by PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER, and by 19 other servers we track, so the same operator most likely runs them.

What is the meaning of the tags on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

The game's server browser reads these tags from PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): The server has 100 slots; ts4 (Group limit): The maximum team size is 4; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; ^p (PvE): No player-versus-player combat; the environment is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game; EU (Europe): In the server browser this one sits under Europe. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

These Rust Zerg Life lists include PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER: EU Rust servers for clans, Modded Rust servers for clans and zergs and Best Rust PvE servers. Under these filters it shows on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

About the server

How reliable is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER, and is it up?

PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is up and running as you read this. Based on the uptime it reports, the last restart was about 14 hours ago. It was up 98% of the time across the last 7 full days: 164 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.

How well does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER perform?

It averaged 59 server fps over the last 48 hours, and the lowest it got was 51. The world held as many as 158,404 entities, including buildings, deployables and everything else. At its highest, memory usage hit 5,105 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What Rust version is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER on?

Rust network protocol 2634 and build 167398 is what PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

With its EU tag, PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER lists itself in Europe. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 51.75.54.58:28023.

Wipe schedule

What happens on wipe day on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

At their busiest, its recent wipes drew an average of 17 players. The crowd on the latest wipe peaked 47 hours in.

When does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER wipe?

Once a month PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER wipes, along with the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. The world in play right now was made 12 days ago. Its tags publish a wipe schedule of once a month.

Connect

What is the process to join PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

Enter client.connect 51.75.54.58:28023 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://discord.com/invite/QXG9zTjAVJ.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,EU,^p,gmrust,cs167398,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp100
Max players The server has 100 slots.
ts4
Group limit The maximum team size is 4.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with the force wipe from Facepunch.

Difficulty

^v
Vanilla Vanilla: the standard game, with no changes to rates, kits or rules.

Gameplay

^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Region

EU
Europe In the server browser this one sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.