GSH - Plugin Development
104.243.44.106:25040 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on GSH - Plugin Development?
No gather rate appears in the name GSH - Plugin Development. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Carbon. Vanilla is what it calls itself: vanilla: the standard game, with no changes to rates, kits or rules. VAC is on, Valve's anti-cheat.
Which map is active on GSH - Plugin Development?
The game generates the procedural map of size 1,000 on GSH - Plugin Development with seed 1. From this page, RustMaps can show it: size and seed produce the same map each time.
Player count
How full is GSH - Plugin Development?
The server GSH - Plugin Development is currently at 0 players out of 40 slots. Averaged over the last week, the player count is 0.
Where does GSH - Plugin Development sit in the rankings?
In the top 72% of ranked servers, GSH - Plugin Development holds #15,948 for player hours over the last seven days.
Server tags
What do GSH - Plugin Development's tags indicate?
The game's server browser reads these tags from GSH - Plugin Development: gmvanilla (Game mode): Survival in vanilla mode; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): This server uses Carbon for plugins. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover GSH - Plugin Development?
These Rust Zerg Life lists include GSH - Plugin Development: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
About the server
How reliable is GSH - Plugin Development, and is it up?
Right now, GSH - Plugin Development is online. The uptime figure it gives suggests it restarted around 18 days 11 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.
Is GSH - Plugin Development smooth to play on?
Over the past 48 hours, server fps averaged 238 and never dropped below 231. The world held as many as 4,384 entities, including buildings, deployables and everything else. At its highest, memory usage hit 2,565 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What version is GSH - Plugin Development using?
On Linux, GSH - Plugin Development runs Rust network protocol 2633 and build 165217. Joining requires your game to be on the same protocol, which Steam updates automatically.
What is the location of GSH - Plugin Development?
There is no region published by GSH - Plugin Development. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 104.243.44.106:25040.
Wipe days
How often does GSH - Plugin Development wipe, and on what days?
The record of GSH - Plugin Development's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 39 days 19 hours ago.
Join the server
What steps do I take to join GSH - Plugin Development?
Enter client.connect 104.243.44.106:25040 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/gsh.
Server tags
Published as mp40,ptrak,$r?,v2633,^z,^y,^v,gmvanilla,cs165217,ts8
Game
gmvanilla
mp40
ts8
v2633
cs165217
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.