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Local Test Server (No EAC)

104.28.246.126:28015 checked 6d ago

moddedoxide
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,955
top 72%
Last wipe6d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

What is the setup on Local Test Server (No EAC) when it comes to rules and settings?

No gather rate appears in the name Local Test Server (No EAC). The group cap is 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is switched off.

Which map is active on Local Test Server (No EAC)?

A procedural map, generated by the game, is what Local Test Server (No EAC) runs.

Player count

What is the population like on Local Test Server (No EAC)?

The server Local Test Server (No EAC) is currently offline; it was last seen 6 days 21 hours ago. The average player count for the last seven days is 0.

What is Local Test Server (No EAC)'s ranking?

In the top 72% of ranked servers, Local Test Server (No EAC) holds #15,955 for player hours over the last seven days.

Server tags

What do Local Test Server (No EAC)'s tags indicate?

The game's server browser reads these tags from Local Test Server (No EAC): gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Local Test Server (No EAC)?

Modded Rust servers for clans and zergs: that is where you will find Local Test Server (No EAC) among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server info

Is Local Test Server (No EAC) currently online and stable?

No sign of Local Test Server (No EAC) at present: it was last seen 6 days 21 hours ago. It was up 0% of the time across the last 6 full days: 0 of 144 hours. Rust Zerg Life has been tracking it since 7 October 2026.

What version is Local Test Server (No EAC) using?

On Windows, Local Test Server (No EAC) runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find Local Test Server (No EAC)?

There is no region published by Local Test Server (No EAC). The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 104.28.246.126:28015.

Wipe schedule

How often does Local Test Server (No EAC) wipe, and on what days?

The record of Local Test Server (No EAC)'s wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 6 days 22 hours ago is when its present world was created.

Join the server

How can I connect to Local Test Server (No EAC)?

Join by entering client.connect 104.28.246.126:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players Capacity: 10.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166652
Build Build number: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.