PotatoLand
108.61.121.28:28016 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on PotatoLand?
You will not find a gather rate in the name PotatoLand. The group cap is 8 players, the default for the game. survival is its mode, gather, build and raid: the standard game. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What is the map on PotatoLand?
Size 2,000, seed 270826028, generated by the game: the procedural map on PotatoLand. You can view it on RustMaps from this page, since the same size and seed give the same map.
Population
How many players are on PotatoLand?
The server PotatoLand is currently at 0 players out of 50 slots. Its seven-day average stands at 0 players.
Where does PotatoLand sit in the rankings?
In the top 71% of ranked servers, PotatoLand holds #15,956 for player hours over the last seven days.
Server tags
What is the meaning of the tags on PotatoLand?
For the game's server browser, PotatoLand publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): Build number: 163207; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover PotatoLand?
The Rust Zerg Life lists that include PotatoLand are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Is PotatoLand currently online and stable?
Right now, PotatoLand is online. Based on the uptime it reports, the last restart was about 31 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its first appearance in Rust Zerg Life records is 13 September 2026.
Is PotatoLand smooth to play on?
Over the past 48 hours, server fps averaged 100 and never dropped below 100. It reached a maximum of 19,232 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 2,819 MB. What players experience as lag comes from low fps and a rising entity count.
Which Rust build does PotatoLand use?
The server PotatoLand runs Rust network protocol 2633 and build 163207 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does PotatoLand use?
There is no region published by PotatoLand. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 108.61.121.28:28016.
Wipe days
How often does PotatoLand wipe, and on what days?
The record of PotatoLand's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 36 days 12 hours ago is when its present world was created.
How to join
How can I connect to PotatoLand?
You can join by opening the console with F1 and typing client.connect 108.61.121.28:28016. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.