[SEA] Citadel Servers Rust 2x
109.123.230.80:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:54 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does [SEA] Citadel Servers Rust 2x run?
Its name says 2x gather, and that is what [SEA] Citadel Servers Rust 2x runs. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Carbon. Vanilla is what it calls itself: it runs the unmodified game: rates, kits and rules are all standard. VAC is on, Valve's anti-cheat.
What is the map on [SEA] Citadel Servers Rust 2x?
Size 4,000, seed 28475, generated by the game: the procedural map on [SEA] Citadel Servers Rust 2x. From this page, RustMaps can show it: size and seed produce the same map each time.
Population
How many players are on [SEA] Citadel Servers Rust 2x?
[SEA] Citadel Servers Rust 2x has 0 of its 100 slots filled right now. Averaging 0 players over seven days, it peaked at 1. The highest average over the last 48 hours came at 18:00 UTC, with 0 players.
Where does [SEA] Citadel Servers Rust 2x sit in the rankings?
For player hours over the last week, [SEA] Citadel Servers Rust 2x is #14,874, which puts it in the top 67% of all ranked servers.
Lists and tags
How should you read the tags on [SEA] Citadel Servers Rust 2x?
For the game's server browser, [SEA] Citadel Servers Rust 2x publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Plugins run through Carbon. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does [SEA] Citadel Servers Rust 2x appear in Rust Zerg Life lists?
These Rust Zerg Life lists include [SEA] Citadel Servers Rust 2x: 2x Rust servers for clans and zergs and Modded Rust servers for clans and zergs. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.
About the server
Is [SEA] Citadel Servers Rust 2x currently online and stable?
Right now, [SEA] Citadel Servers Rust 2x is online. Based on the uptime it reports, the last restart was about 11 hours ago. It was up 24% of the time across the last 7 full days: 41 of 168 hours. Its first appearance in Rust Zerg Life records is 13 September 2026.
Is [SEA] Citadel Servers Rust 2x smooth to play on?
Over the past 48 hours, server fps averaged 221 and never dropped below 194. It reached a maximum of 99,631 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 2,916 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What version is [SEA] Citadel Servers Rust 2x using?
The server [SEA] Citadel Servers Rust 2x runs Rust network protocol 2634 and build 167781 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of [SEA] Citadel Servers Rust 2x?
Without a region tag from [SEA] Citadel Servers Rust 2x, its name still points to Asia. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 109.123.230.80:28015.
Wipe cycle
How often does [SEA] Citadel Servers Rust 2x wipe, and on what days?
The record of [SEA] Citadel Servers Rust 2x's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 34 hours ago.
Connect
What steps do I take to join [SEA] Citadel Servers Rust 2x?
Join by entering client.connect 109.123.230.80:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167781,ts8
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.