DevHev Local
109.194.35.245:28015 checked 14h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 06:35 UTC9d ago | 1 | – | running | 1 |
| Fri 2 Oct, 03:39 UTC12d ago | 1 | – | 3.1 days | 1 |
| Tue 29 Sep, 22:16 UTC14d ago | 2 | – | 2.2 days | 2 |
| Mon 28 Sep, 17:57 UTC15d ago | 3 | – | 1.2 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does DevHev Local run?
No gather rate appears in the name DevHev Local. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Which map is active on DevHev Local?
The game generates the procedural map of size 1,600 on DevHev Local with seed 1492357730. From this page, RustMaps can show it: size and seed produce the same map each time.
Player count
How full is DevHev Local?
At present, DevHev Local is offline and its last appearance was 14 hours ago. Its weekly average is 1 players and its highest point was 1. The highest average over the last 48 hours came at 10:00 UTC, with 1 players.
Where does DevHev Local sit in the rankings?
In the top 31% of ranked servers, DevHev Local holds #6,817 for player hours over the last seven days.
Server tags
What is the meaning of the tags on DevHev Local?
For the game's server browser, DevHev Local publishes these tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): It holds 50 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does DevHev Local appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs: that is where you will find DevHev Local among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
Is DevHev Local currently online and stable?
DevHev Local is offline at the moment; the last time it was seen was 14 hours ago. It reports an uptime that puts the last restart at roughly 8 hours ago. Over the last 7 full days, uptime was 13%: 22 hours up out of 168. Its first appearance in Rust Zerg Life records is 28 September 2026.
How well does DevHev Local perform?
Server fps held an average of 231 for the last 48 hours, with a minimum of 187. The world held as many as 11,554 entities, including buildings, deployables and everything else. The maximum memory it used was 1,463 MB. What players experience as lag comes from low fps and a rising entity count.
What Rust version is DevHev Local on?
Rust network protocol 2634 and build 166652 is what DevHev Local runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find DevHev Local?
From DevHev Local, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 109.194.35.245:28015.
Wipe days
What happens on wipe day on DevHev Local?
Across its recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
How often does DevHev Local wipe, and on what days?
No next wipe can be predicted for DevHev Local because it wipes at irregular times. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 9 days 2 hours ago.
Join the server
What is the process to join DevHev Local?
Join by entering client.connect 109.194.35.245:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.