RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

DevHev Local

109.194.35.245:28015 checked 14h ago

moddedoxide
Deploy
Zerg meter2%light
1/50 troops
7-day average1
peak 1
Rank#6,817
top 31%
Last wipe9d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
00.250.50.75110:0014:0011:0013:0016:0019:00

Hourly average and peak, UTC.

Server performance

010020030040010:0014:0011:0013:0016:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k28 Sep1 Oct4 Oct8 Oct11 Oct14 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.2 days
between real wipes
on rhythm33%
of its recent wipes
wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 06:35 UTC9d ago 1 – running 1
Fri 2 Oct, 03:39 UTC12d ago 1 – 3.1 days 1
Tue 29 Sep, 22:16 UTC14d ago 2 – 2.2 days 2
Mon 28 Sep, 17:57 UTC15d ago 3 – 1.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
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88/300
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 108 on average
82/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
88/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 85 on average
29/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
6/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 73 on average
24/700

Quick answers

from the figures on this page

Server rules

What settings does DevHev Local run?

No gather rate appears in the name DevHev Local. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is active on DevHev Local?

The game generates the procedural map of size 1,600 on DevHev Local with seed 1492357730. From this page, RustMaps can show it: size and seed produce the same map each time.

Player count

How full is DevHev Local?

At present, DevHev Local is offline and its last appearance was 14 hours ago. Its weekly average is 1 players and its highest point was 1. The highest average over the last 48 hours came at 10:00 UTC, with 1 players.

Where does DevHev Local sit in the rankings?

In the top 31% of ranked servers, DevHev Local holds #6,817 for player hours over the last seven days.

Server tags

What is the meaning of the tags on DevHev Local?

For the game's server browser, DevHev Local publishes these tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): It holds 50 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does DevHev Local appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs: that is where you will find DevHev Local among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

Is DevHev Local currently online and stable?

DevHev Local is offline at the moment; the last time it was seen was 14 hours ago. It reports an uptime that puts the last restart at roughly 8 hours ago. Over the last 7 full days, uptime was 13%: 22 hours up out of 168. Its first appearance in Rust Zerg Life records is 28 September 2026.

How well does DevHev Local perform?

Server fps held an average of 231 for the last 48 hours, with a minimum of 187. The world held as many as 11,554 entities, including buildings, deployables and everything else. The maximum memory it used was 1,463 MB. What players experience as lag comes from low fps and a rising entity count.

What Rust version is DevHev Local on?

Rust network protocol 2634 and build 166652 is what DevHev Local runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find DevHev Local?

From DevHev Local, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 109.194.35.245:28015.

Wipe days

What happens on wipe day on DevHev Local?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

How often does DevHev Local wipe, and on what days?

No next wipe can be predicted for DevHev Local because it wipes at irregular times. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 9 days 2 hours ago.

Join the server

What is the process to join DevHev Local?

Join by entering client.connect 109.194.35.245:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players It holds 50 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.