Dev_248_v2301
111.228.22.153:28036 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 09:16 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does Dev_248_v2301 run?
There is no gather rate in the name Dev_248_v2301. No group limit is published. survival is the game mode, gather, build and raid: the standard game. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. Anti-cheat is off: VAC, from Valve.
What is the map on Dev_248_v2301?
Size 3,000, seed 1225, generated by the game: the procedural map on Dev_248_v2301. From this page, RustMaps can show it: size and seed produce the same map each time. The name of its map: basic_j2.
Server population
How full is Dev_248_v2301?
The current count for Dev_248_v2301 is 0 players. Averaged over the last week, the player count is 0.
What is Dev_248_v2301's ranking?
In the top 72% of ranked servers, Dev_248_v2301 holds #15,966 for player hours over the last seven days.
Lists and tags
How should you read the tags on Dev_248_v2301?
What the game's server browser gets from Dev_248_v2301 is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp0 (Max players): It holds 0 players; v2301 (Protocol): You'll need protocol 2301 on your game to join; ptrak (Networking): The network layer is RakNet, which is standard; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): Modded category: the game is altered by plugins or settings; h17684147 (Custom tag): A custom tag: set by the owner or a plugin, not by Facepunch; stok (Custom tag): A custom tag: set by the owner or a plugin, not by Facepunch. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover Dev_248_v2301?
Modded Rust servers for clans and zergs: that is where you will find Dev_248_v2301 among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded.
About the server
Is Dev_248_v2301 currently online and stable?
You can join Dev_248_v2301 now: it is online. The uptime figure it gives suggests it restarted around 13 days 23 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 13 September 2026.
Is Dev_248_v2301 smooth to play on?
Over the past 48 hours, server fps averaged 10 and never dropped below 10. The world held as many as 4,718 entities, including buildings, deployables and everything else. The maximum memory it used was 1,134 MB. A climbing entity count and low fps are the source of the lag players feel.
What Rust version is Dev_248_v2301 on?
On Windows, Dev_248_v2301 runs Rust network protocol 2301. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does Dev_248_v2301 use?
No region is published by Dev_248_v2301. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 111.228.22.153:28036.
Wipe days
What happens on wipe day on Dev_248_v2301?
The average peak for its recent wipes was 1 players. The crowd on the latest wipe peaked 1 hours in.
When does Dev_248_v2301 wipe?
With so few wipes on record for Dev_248_v2301, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 25 days 23 hours ago is when its present world was created.
Join the server
What is the process to join Dev_248_v2301?
You can join by opening the console with F1 and typing client.connect 111.228.22.153:28036. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp0,ptrak,v2301,h17684147,stok,gmrust,oxide,modded
Game
gmrust
mp0
v2301
ptrak
Mods and access
oxide
modded
Other
h17684147
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.