Rustov 2.0
118.211.191.39:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does Rustov 2.0 run?
No gather rate appears in the name Rustov 2.0. Up to 8 players can group, which is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Carbon. VAC is on, Valve's anti-cheat.
What is the map on Rustov 2.0?
A procedural map, size 3,500 with seed 1834446663, generated by the game, is what Rustov 2.0 runs. Same size and seed, same map: RustMaps shows it from this page.
Server population
What is the population like on Rustov 2.0?
Rustov 2.0 has 0 of its 10 slots filled right now. Averaged over the last week, the player count is 0.
Where does Rustov 2.0 sit in the rankings?
In the top 71% of ranked servers, Rustov 2.0 holds #15,650 for player hours over the last seven days.
Lists and tags
How should you read the tags on Rustov 2.0?
The game's server browser reads these tags from Rustov 2.0: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167398 (Build): Build number: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server uses Carbon for plugins. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover Rustov 2.0?
Modded Rust servers for clans and zergs: that is where you will find Rustov 2.0 among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
Is Rustov 2.0 currently online and stable?
You can join Rustov 2.0 now: it is online. It reports an uptime that puts the last restart at roughly 6 days 22 hours ago. Its first appearance in Rust Zerg Life records is 17 October 2026.
How well does Rustov 2.0 perform?
Server fps held an average of 139 for the last 48 hours, with a minimum of 122. The world held as many as 69,889 entities, including buildings, deployables and everything else. The maximum memory it used was 6,039 MB. What players experience as lag comes from low fps and a rising entity count.
Which Rust build does Rustov 2.0 use?
Rust network protocol 2634 and build 167398 is what Rustov 2.0 runs, on Windows. Joining requires your game to be on the same protocol, which Steam updates automatically.
Where can you find Rustov 2.0?
No region is published by Rustov 2.0. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 118.211.191.39:28015.
Wipe cycle
How often does Rustov 2.0 wipe, and on what days?
So few of Rustov 2.0's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 7 days ago.
Join the server
How can I connect to Rustov 2.0?
You can join by opening the console with F1 and typing client.connect 118.211.191.39:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.