FWQ2 Development 6000
120.82.32.144:28025 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on FWQ2 Development 6000 when it comes to rules and settings?
No gather rate appears in the name FWQ2 Development 6000. The group cap is 8 players, the default for the game. It runs survival, the usual game of gathering, building and raiding. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.
What is the map on FWQ2 Development 6000?
The game generates the procedural map FWQ2 Development 6000 runs.
Server population
How many players are on FWQ2 Development 6000?
At present, FWQ2 Development 6000 is offline and its last appearance was 5 days ago. Averaging 1 players over seven days, it peaked at 1.
What is FWQ2 Development 6000's ranking?
For player hours over the last week, FWQ2 Development 6000 is #9,584, which puts it in the top 43% of all ranked servers.
Lists and tags
What do FWQ2 Development 6000's tags indicate?
The game's server browser reads these tags from FWQ2 Development 6000: gmrust (Game mode): Survival in the standard Rust mode; mp1 (Max players): Capacity: 1; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166586 (Build): The game build is 166586; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does FWQ2 Development 6000 appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs: that is where you will find FWQ2 Development 6000 among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
What is the uptime and reliability of FWQ2 Development 6000?
No sign of FWQ2 Development 6000 at present: it was last seen 5 days ago. Across the last 4 full days, 0 of 96 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 9 October 2026.
Which Rust build does FWQ2 Development 6000 use?
The server FWQ2 Development 6000 runs Rust network protocol 2634 and build 166586 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find FWQ2 Development 6000?
From FWQ2 Development 6000, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 120.82.32.144:28025.
Wipe days
When does FWQ2 Development 6000 wipe?
So few of FWQ2 Development 6000's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 9 days 3 hours ago.
How to join
What is the process to join FWQ2 Development 6000?
You can join by opening the console with F1 and typing client.connect 120.82.32.144:28025. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.