IRCP - Test Server
122.199.5.68:28050 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on IRCP - Test Server?
There is no gather rate in the name IRCP - Test Server. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build, raid: the regular game. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.
Which map is active on IRCP - Test Server?
The game generates the procedural map of size 2,000 on IRCP - Test Server with seed 1586544950. From this page, RustMaps can show it: size and seed produce the same map each time.
Player count
How many players are on IRCP - Test Server?
IRCP - Test Server has 0 of its 10 slots filled right now. The average player count for the last seven days is 0.
What is IRCP - Test Server's ranking?
For player hours over the last week, IRCP - Test Server is #15,960, which puts it in the top 71% of all ranked servers.
Lists and tags
What do IRCP - Test Server's tags indicate?
The game's server browser reads these tags from IRCP - Test Server: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does IRCP - Test Server appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs: that is where you will find IRCP - Test Server among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
What is the uptime and reliability of IRCP - Test Server?
IRCP - Test Server is up and running as you read this. It reports an uptime that puts the last restart at roughly 20 days 9 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 13 September 2026.
Is IRCP - Test Server smooth to play on?
It averaged 47 server fps over the last 48 hours, and the lowest it got was 37. It reached a maximum of 17,612 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 2,775 MB. What players experience as lag comes from low fps and a rising entity count.
What Rust version is IRCP - Test Server on?
Rust network protocol 2633 and build 165217 is what IRCP - Test Server runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does IRCP - Test Server use?
From IRCP - Test Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 122.199.5.68:28050.
Wipe cycle
How often does IRCP - Test Server wipe, and on what days?
With so few wipes on record for IRCP - Test Server, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 37 days 4 hours ago is when its present world was created.
Join the server
How can I connect to IRCP - Test Server?
You can join by opening the console with F1 and typing client.connect 122.199.5.68:28050. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.