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Relics Dev Server

125.254.123.81:28015 checked 11m ago

moddedoxide
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak 1
Rank#10,481
top 47%
Last wipe13d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:20 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10 EU · groups of 8+ · weekly · 90 on average
90/100
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 87 on average
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Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10 EU · groups of 16+ · monthly · 71 on average
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Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 71 on average
29/700

Quick answers

from the figures on this page

Rules and settings

What is the setup on Relics Dev Server when it comes to rules and settings?

No gather rate appears in the name Relics Dev Server. The group cap is 8 players, the default for the game. survival is the game mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.

What is the map on Relics Dev Server?

Generated by the game: the procedural map on Relics Dev Server.

Player count

What is the population like on Relics Dev Server?

Relics Dev Server has 0 of its 10 slots filled right now. The seven-day average is 0 players, with a peak of 1.

What position does Relics Dev Server hold in the server rankings?

For player hours over the last week, Relics Dev Server is #10,481, which puts it in the top 47% of all ranked servers.

Server tags

What is the meaning of the tags on Relics Dev Server?

What the game's server browser gets from Relics Dev Server is this tag list: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Relics Dev Server?

The Rust Zerg Life lists that include Relics Dev Server are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

How reliable is Relics Dev Server, and is it up?

Relics Dev Server is up and running as you read this. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

What Rust version is Relics Dev Server on?

On Linux, Relics Dev Server runs Rust network protocol 2634 and build 166652. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of Relics Dev Server?

There is no region published by Relics Dev Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 125.254.123.81:28015.

Wipe cycle

What can you expect on wipe day on Relics Dev Server?

Across its recent wipes, the busiest times averaged 1 players. The crowd on the latest wipe peaked 3 hours in.

What schedule does Relics Dev Server follow for wipes?

So few of Relics Dev Server's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 13 days 5 hours ago.

Join the server

What is the process to join Relics Dev Server?

You can join by opening the console with F1 and typing client.connect 125.254.123.81:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.