Relics Dev Server
125.254.123.81:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:20 UTC13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on Relics Dev Server when it comes to rules and settings?
No gather rate appears in the name Relics Dev Server. The group cap is 8 players, the default for the game. survival is the game mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
What is the map on Relics Dev Server?
Generated by the game: the procedural map on Relics Dev Server.
Player count
What is the population like on Relics Dev Server?
Relics Dev Server has 0 of its 10 slots filled right now. The seven-day average is 0 players, with a peak of 1.
What position does Relics Dev Server hold in the server rankings?
For player hours over the last week, Relics Dev Server is #10,481, which puts it in the top 47% of all ranked servers.
Server tags
What is the meaning of the tags on Relics Dev Server?
What the game's server browser gets from Relics Dev Server is this tag list: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover Relics Dev Server?
The Rust Zerg Life lists that include Relics Dev Server are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
How reliable is Relics Dev Server, and is it up?
Relics Dev Server is up and running as you read this. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.
What Rust version is Relics Dev Server on?
On Linux, Relics Dev Server runs Rust network protocol 2634 and build 166652. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of Relics Dev Server?
There is no region published by Relics Dev Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 125.254.123.81:28015.
Wipe cycle
What can you expect on wipe day on Relics Dev Server?
Across its recent wipes, the busiest times averaged 1 players. The crowd on the latest wipe peaked 3 hours in.
What schedule does Relics Dev Server follow for wipes?
So few of Relics Dev Server's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 13 days 5 hours ago.
Join the server
What is the process to join Relics Dev Server?
You can join by opening the console with F1 and typing client.connect 125.254.123.81:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.