RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

EPIC PvE Local Production Validation

129.228.26.174:28115 checked 10h ago

moddedcarbon
Deploy
Zerg meter0%empty
0/5 troops
7-day average0
peak –
Rank#15,900
top 72%
Last wipe13d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123423:0018:0019:0020:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.4 days
between real wipes
wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:22 UTC13d ago 0 – running 0
Wed 30 Sep, 17:22 UTC14d ago 0 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server rules

What settings does EPIC PvE Local Production Validation run?

There is no gather rate in the name EPIC PvE Local Production Validation. The group cap is 8 players, the default for the game. survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Carbon. VAC is on, Valve's anti-cheat.

Player count

How many players are on EPIC PvE Local Production Validation?

The server EPIC PvE Local Production Validation is currently offline; it was last seen 10 hours ago. The average player count for the last seven days is 0.

Where does EPIC PvE Local Production Validation sit in the rankings?

In the top 72% of ranked servers, EPIC PvE Local Production Validation holds #15,900 for player hours over the last seven days.

Lists and tags

What is the meaning of the tags on EPIC PvE Local Production Validation?

What the game's server browser gets from EPIC PvE Local Production Validation is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp5 (Max players): Capacity: 5; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server uses Carbon for plugins. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover EPIC PvE Local Production Validation?

These Rust Zerg Life lists include EPIC PvE Local Production Validation: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

How reliable is EPIC PvE Local Production Validation, and is it up?

No sign of EPIC PvE Local Production Validation at present: it was last seen 10 hours ago. It was up 35% of the time across the last 7 full days: 59 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.

What version is EPIC PvE Local Production Validation using?

On Windows, EPIC PvE Local Production Validation runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of EPIC PvE Local Production Validation?

There is no region published by EPIC PvE Local Production Validation. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 129.228.26.174:28115.

Wipe cycle

What happens on wipe day on EPIC PvE Local Production Validation?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.

How often does EPIC PvE Local Production Validation wipe, and on what days?

The record of EPIC PvE Local Production Validation's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 13 days 3 hours ago is when its present world was created.

Connect

What steps do I take to join EPIC PvE Local Production Validation?

You can join by opening the console with F1 and typing client.connect 129.228.26.174:28115. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust mode.
mp5
Max players Capacity: 5.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.