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No limit8 · game default
Deployment dossierOffline

[Local] Build & Practice Server

133.201.143.224:28015 checked 10d ago

Deploy
Zerg meter100%packed
1/1 troops
7-day average0
peak –
Rank#13,890
top 61%
Last wipe12d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.4 days
between real wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:00 UTC FW12d ago 1 – running 0
Thu 17 Sep, 10:05 UTC27d ago 1 halved by day 1 14.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
【南瓜】Build-Test EA · groups of 8+ · 11 on average
15/101
No limit8 · game default
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average
2/25
No limit8 · game default 107/999
No limit8 · game default 43/999
No limit8 · game default 82/150
Zergmax 30
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 31 on average
32/100

Quick answers

from the figures on this page

Server rules

What is the setup on [Local] Build & Practice Server when it comes to rules and settings?

You will not find a gather rate in the name [Local] Build & Practice Server. The group cap is 8 players, the default for the game. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. You will find it under Community in the server browser. Anti-cheat is on: VAC, from Valve.

What is the map on [Local] Build & Practice Server?

A procedural map, generated by the game, is what [Local] Build & Practice Server runs.

Population

How full is [Local] Build & Practice Server?

Last seen 10 days 1 hours ago, [Local] Build & Practice Server is offline at the moment.

What is [Local] Build & Practice Server's ranking?

In the top 61% of ranked servers, [Local] Build & Practice Server holds #13,890 for player hours over the last seven days.

Lists and tags

What do [Local] Build & Practice Server's tags indicate?

What the game's server browser gets from [Local] Build & Practice Server is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp1 (Max players): Capacity: 1; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166494 (Build): Build number: 166494; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover [Local] Build & Practice Server?

Rust build and creative servers and Rust community servers for clans: that is where you will find [Local] Build & Practice Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the uptime and reliability of [Local] Build & Practice Server?

No sign of [Local] Build & Practice Server at present: it was last seen 10 days 1 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Rust Zerg Life has been tracking it since 17 September 2026.

What Rust version is [Local] Build & Practice Server on?

Rust network protocol 2634 and build 166494 is what [Local] Build & Practice Server runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does [Local] Build & Practice Server use?

From [Local] Build & Practice Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 133.201.143.224:28015.

Wipe days

What happens on wipe day on [Local] Build & Practice Server?

At their busiest, its recent wipes drew an average of 1 players. The crowd on the latest wipe peaked 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, the crowd fell below half by day 1.

When does [Local] Build & Practice Server wipe?

With so few wipes on record for [Local] Build & Practice Server, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 12 days 14 hours ago.

Connect

What steps do I take to join [Local] Build & Practice Server?

You can join by opening the console with F1 and typing client.connect 133.201.143.224:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp1
Max players Capacity: 1.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166494
Build Build number: 166494.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.