RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

RustServer_13480

133.88.120.30:28015 checked 8m ago

pve
Deploy
Zerg meter0%empty
0/2 troops
7-day average0
peak –
Rank#15,829
top 72%
Last wipe33d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 59 on average
95/200
No limit8 · game default
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 50 on average
34/200
No limit8 · game default
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 37 on average
28/200
No limit8 · game default
JP Infinity Connect PvE EA · groups of 8+ · monthly · 31 on average
28/300
Zergmax 30
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 28 on average
21/200
Zergmax 30
Stillwater Shores PVE | PVP NA · groups of 30+ · monthly · 19 on average
10/100

Quick answers

from the figures on this page

Rules and settings

What settings does RustServer_13480 run?

No gather rate appears in the name RustServer_13480. That is the game's default: groups of up to 8 players. pve is its mode, other players cannot be fought. Community is its section in the server browser. VAC is on, Valve's anti-cheat.

What is the map on RustServer_13480?

Size 4,000, seed 8108, generated by the game: the procedural map on RustServer_13480. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

How many players are on RustServer_13480?

The server RustServer_13480 is currently at 0 players out of 2 slots. The average player count for the last seven days is 0.

What position does RustServer_13480 hold in the server rankings?

For player hours over the last week, RustServer_13480 is #15,829, which puts it in the top 72% of all ranked servers.

Server tags

What do RustServer_13480's tags indicate?

What the game's server browser gets from RustServer_13480 is this tag list: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^p (PvE): No player-versus-player combat; the environment is the threat. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does RustServer_13480 appear in Rust Zerg Life lists?

Rust community servers for clans and Best Rust PvE servers: that is where you will find RustServer_13480 among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

About the server

How reliable is RustServer_13480, and is it up?

RustServer_13480 is up and running as you read this. The uptime figure it gives suggests it restarted around 14 days 8 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.

What is the performance like on RustServer_13480?

Server fps held an average of 51 for the last 48 hours, with a minimum of 23. It reached a maximum of 93,189 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 5,353 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does RustServer_13480 use?

On Linux, RustServer_13480 runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does RustServer_13480 use?

From RustServer_13480, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 133.88.120.30:28015.

Wipe days

How often does RustServer_13480 wipe, and on what days?

So few of RustServer_13480's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 33 days 19 hours ago is when its present world was created.

Join the server

What steps do I take to join RustServer_13480?

Join by entering client.connect 133.88.120.30:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp2
Max players It holds 2 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Gameplay

^p
PvE No player-versus-player combat; the environment is the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.