RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

4Netplayers Rust Server

134.255.222.235:23000 checked 8d ago

moddedoxide
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,983
top 71%
Last wipe13d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep3 Oct6 Oct10 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:31 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on 4Netplayers Rust Server?

There is no gather rate in the name 4Netplayers Rust Server. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.

Which map is active on 4Netplayers Rust Server?

A procedural map, size 4,000 with seed 1234567890, generated by the game, is what 4Netplayers Rust Server runs. Same size and seed, same map: RustMaps shows it from this page.

Server population

How many players are on 4Netplayers Rust Server?

At present, 4Netplayers Rust Server is offline and its last appearance was 8 days 12 hours ago.

What is 4Netplayers Rust Server's ranking?

In the top 71% of ranked servers, 4Netplayers Rust Server holds #15,983 for player hours over the last seven days.

Tags and filters

What is the meaning of the tags on 4Netplayers Rust Server?

The game's server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166586 (Build): It runs build 166586; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does 4Netplayers Rust Server appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs: that is where you will find 4Netplayers Rust Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

How reliable is 4Netplayers Rust Server, and is it up?

No sign of 4Netplayers Rust Server at present: it was last seen 8 days 12 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Its first appearance in Rust Zerg Life records is 26 September 2026.

Which Rust build does 4Netplayers Rust Server use?

The server 4Netplayers Rust Server runs Rust network protocol 2634 and build 166586 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does 4Netplayers Rust Server use?

From 4Netplayers Rust Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 134.255.222.235:23000.

Wipe schedule

What can you expect on wipe day on 4Netplayers Rust Server?

The average peak for its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

What schedule does 4Netplayers Rust Server follow for wipes?

So few of 4Netplayers Rust Server's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 13 days 1 hours ago is when its present world was created.

Connect

What steps do I take to join 4Netplayers Rust Server?

Join by entering client.connect 134.255.222.235:23000 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp10
Max players It holds 10 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166586
Build It runs build 166586.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.