RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

4Netplayers Rust Server probe 1

134.255.222.40:24500 checked 10d ago

moddedoxide
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,986
top 71%
Last wipe10d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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МИНИ-КАРТА 2Х | STORM | FPS+ 14.10 EU · groups of 8+ · weekly · 90 on average
93/100
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 86 on average
19/1000
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 74 on average
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Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 71 on average
30/700

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on 4Netplayers Rust Server probe 1?

There is no gather rate in the name 4Netplayers Rust Server probe 1. The group cap is 8 players, the default for the game. survival is its mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: VAC, from Valve.

What is the map on 4Netplayers Rust Server probe 1?

A procedural map, size 4,500 with seed 1234567890, generated by the game, is what 4Netplayers Rust Server probe 1 runs. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

How many players are on 4Netplayers Rust Server probe 1?

At present, 4Netplayers Rust Server probe 1 is offline and its last appearance was 10 days 4 hours ago.

Where does 4Netplayers Rust Server probe 1 sit in the rankings?

For player hours over the last week, 4Netplayers Rust Server probe 1 is #15,986, which puts it in the top 71% of all ranked servers.

Server tags

How should you read the tags on 4Netplayers Rust Server probe 1?

For the game's server browser, 4Netplayers Rust Server probe 1 publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does 4Netplayers Rust Server probe 1 appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include 4Netplayers Rust Server probe 1 are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

Is 4Netplayers Rust Server probe 1 currently online and stable?

Currently offline, 4Netplayers Rust Server probe 1 was last seen 10 days 4 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Its first appearance in Rust Zerg Life records is 4 October 2026.

Which Rust build does 4Netplayers Rust Server probe 1 use?

On Linux, 4Netplayers Rust Server probe 1 runs Rust network protocol 2634 and build 166652. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find 4Netplayers Rust Server probe 1?

No region is published by 4Netplayers Rust Server probe 1. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 134.255.222.40:24500.

Wipe cycle

When does 4Netplayers Rust Server probe 1 wipe?

The record of 4Netplayers Rust Server probe 1's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 10 days 15 hours ago.

Connect

How can I connect to 4Netplayers Rust Server probe 1?

You can join by opening the console with F1 and typing client.connect 134.255.222.40:24500. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.