RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

[DEV] Test Server

135.125.243.29:30002 checked 20m ago

moddedoxide
Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak 1
Rank#11,883
top 54%
Last wipe13d ago
no schedule published
Next wipe · H-hour21d 18h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 18h. The force wipe · high confidence

wipe-day peak1
players, last three wipes

Coming wipes

21d 18hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:59 UTC FW13d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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12/700

Quick answers

from the figures on this page

Server rules

What is the setup on [DEV] Test Server when it comes to rules and settings?

No gather rate appears in the name [DEV] Test Server. The group cap is 8 players, the default for the game. survival is its mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is switched off.

Which map is active on [DEV] Test Server?

A procedural map, generated by the game, is what [DEV] Test Server runs.

Server population

How full is [DEV] Test Server?

[DEV] Test Server has 0 of its 40 slots filled right now. Its weekly average is 0 players and its highest point was 1.

Where does [DEV] Test Server sit in the rankings?

In the top 54% of ranked servers, [DEV] Test Server holds #11,883 for player hours over the last seven days.

Tags and filters

How should you read the tags on [DEV] Test Server?

What the game's server browser gets from [DEV] Test Server is this tag list: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167231 (Build): It runs build 167231; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does [DEV] Test Server appear in Rust Zerg Life lists?

These Rust Zerg Life lists include [DEV] Test Server: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

Is [DEV] Test Server currently online and stable?

You can join [DEV] Test Server now: it is online. Across the last 7 full days, 144 of 168 hours were online, which is 86%. Rust Zerg Life has been tracking it since 29 September 2026.

What version is [DEV] Test Server using?

The server [DEV] Test Server runs Rust network protocol 2634 and build 167231 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of [DEV] Test Server?

From [DEV] Test Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 135.125.243.29:30002.

Wipe schedule

What can you expect on wipe day on [DEV] Test Server?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

How often does [DEV] Test Server wipe, and on what days?

Its only wipe is the monthly force wipe for [DEV] Test Server. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. 13 days 5 hours ago is when its present world was created.

Join the server

How can I connect to [DEV] Test Server?

You can join by opening the console with F1 and typing client.connect 135.125.243.29:30002. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167231
Build It runs build 167231.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.