Zoo Crew
135.148.10.248:24540 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 17:04 UTC8d ago | 2 | – | running | 0 |
| Fri 2 Oct, 01:22 UTC12d ago | 2 | held half | 3.7 days | 1 |
| Wed 30 Sep, 23:14 UTC13d ago | 2+1 queue | – | 1.1 days | 2 |
| Sat 26 Sep, 21:12 UTC17d ago | 2 | held half | 4.1 days | 2 |
| Fri 25 Sep, 22:40 UTC18d ago | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on Zoo Crew?
There is no gather rate in the name Zoo Crew. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Which map is active on Zoo Crew?
Size 4,000, seed 2133018909, generated by the game: the procedural map on Zoo Crew. From this page, RustMaps can show it: size and seed produce the same map each time.
Server population
How full is Zoo Crew?
The server Zoo Crew is currently offline; it was last seen 28 hours ago. Its seven-day average stands at 0 players.
What is Zoo Crew's ranking?
For player hours over the last week, Zoo Crew is #15,909, which puts it in the top 72% of all ranked servers.
Server tags
How should you read the tags on Zoo Crew?
For the game's server browser, Zoo Crew publishes these tags: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): Capacity: 2; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover Zoo Crew?
Modded Rust servers for clans and zergs: that is where you will find Zoo Crew among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
How reliable is Zoo Crew, and is it up?
Currently offline, Zoo Crew was last seen 28 hours ago. The uptime figure it gives suggests it restarted around 7 days 10 hours ago. Across the last 7 full days, 157 of 168 hours were online, which is 93%. Its first appearance in Rust Zerg Life records is 25 September 2026.
How well does Zoo Crew perform?
Over the past 48 hours, server fps averaged 143 and never dropped below 93. The world held as many as 93,236 entities, including buildings, deployables and everything else. Memory use peaked at 4,090 MB. A climbing entity count and low fps are the source of the lag players feel.
Which Rust build does Zoo Crew use?
The server Zoo Crew runs Rust network protocol 2634 and build 166652 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does Zoo Crew use?
No region is published by Zoo Crew. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 135.148.10.248:24540.
Wipe days
What happens on wipe day on Zoo Crew?
Across its recent wipes, the busiest times averaged 2 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.
How often does Zoo Crew wipe, and on what days?
There is no next wipe to predict: Zoo Crew wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 8 days 23 hours ago.
How to join
What steps do I take to join Zoo Crew?
Enter client.connect 135.148.10.248:24540 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.