RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Evan's ShockByte Server

135.148.15.103:27700 checked 11m ago

Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak 1
Rank#8,225
top 38%
Last wipe3d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
00.250.50.75118:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct24 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 587 on average
610/675
Zergmax 12
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 454 on average
614/675
Zergmax 12
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 359 on average
526/550
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 290 on average
499/550
Zergmax 12
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 267 on average
54/200
Zergmax 16
Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 232 on average
270/375

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Evan's ShockByte Server?

You will not find a gather rate in the name Evan's ShockByte Server. The group cap is 8 players, the default for the game. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

What is the map on Evan's ShockByte Server?

Size 1,500, seed 50000, generated by the game: the procedural map on Evan's ShockByte Server. You can view it on RustMaps from this page, since the same size and seed give the same map.

Population

How many players are on Evan's ShockByte Server?

Right now, 0 players are on Evan's ShockByte Server, which has 40 slots. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 21:00 UTC, when it averaged 1 players.

What is Evan's ShockByte Server's ranking?

For player hours over the last week, Evan's ShockByte Server is #8,225, which puts it in the top 38% of all ranked servers.

Server tags

What is the meaning of the tags on Evan's ShockByte Server?

For the game's server browser, Evan's ShockByte Server publishes these tags: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): It holds 40 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2635 (Protocol): You'll need protocol 2635 on your game to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Evan's ShockByte Server?

The Rust Zerg Life lists that include Evan's ShockByte Server are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

About the server

Is Evan's ShockByte Server currently online and stable?

Evan's ShockByte Server is up and running as you read this. It reports an uptime that puts the last restart at roughly 41 hours ago. Over the last 2 full days, uptime was 100%: 48 hours up out of 48. The first time Rust Zerg Life saw it was on 21 October 2026.

Is Evan's ShockByte Server smooth to play on?

Over the past 48 hours, server fps averaged 239 and never dropped below 218. The world held as many as 8,298 entities, including buildings, deployables and everything else. The maximum memory it used was 2,580 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is Evan's ShockByte Server on?

Rust network protocol 2635 and build 168909 is what Evan's ShockByte Server runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does Evan's ShockByte Server use?

There is no region published by Evan's ShockByte Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 135.148.15.103:27700.

Wipe schedule

What schedule does Evan's ShockByte Server follow for wipes?

The record of Evan's ShockByte Server's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 3 days 17 hours ago is when its present world was created.

How to join

How can I connect to Evan's ShockByte Server?

You can join by opening the console with F1 and typing client.connect 135.148.15.103:27700. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp40
Max players It holds 40 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2635
Protocol You'll need protocol 2635 on your game to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.