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Rusty Moose |US Biweekly|

NA 208.103.169.185:28010 checked 8m ago

official biweekly wipes vanillapremium
Deploy
Zerg meter24%active
49/200 troops
7-day average79
peak 230
Rank#232
top 1% · #57 in NA
Last wipe11d ago
biweekly schedule
Next wipe · H-hour2d 0h
Thu 15 Oct, 18:00 UTC

Players

AveragePeak
025507510018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 1% of all ranked servers, top 3% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:00 UTC, in 2d 0h. Its biweekly schedule tag · low confidence

usual gap14 days
between real wipes
wipe-day peak856
players, last three wipes
crowd held0%
else halves by day 4

Coming wipes

2d 0hThu 15 Oct, 18:00 UTC
16d 0hThu 29 Oct, 18:00 UTC
23d 1hThu 5 Nov, 19:00 UTCFW
30d 0hThu 12 Nov, 18:00 UTC
44d 0hThu 26 Nov, 18:00 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02505007501k+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 796, 5 hours in, with 58 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:00 UTC FW11d ago 796+58 queue – running 24
Thu 17 Sep, 18:59 UTC25d ago 916+639 queue halved by day 4 14 days 48

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 39 on average
20/200
Zergmax 12
Rustoria.co - US Medium Premium NA · groups of 12+ · biweekly · 39 on average
22/200
Zergmax 16
Rustafied.com - US Medium - Large NA · groups of 16+ · biweekly · 34 on average
11/100
Zergmax 12
Reddit.com/r/PlayRust - US Biweekly NA · groups of 12+ · biweekly · 20 on average
14/200
No limit8 · game default
Gringers Solo Only | Noob Friendly Oct 1 NA · groups of 8+ · biweekly · 15 on average
2/100
No limit8 · game default
CZR.gg | Solo | Biweekly | Thursday NA · groups of 8+ · biweekly · 3 on average
0/100

Quick answers

from the figures on this page

Rules and settings

What settings does Rusty Moose |US Biweekly| run?

No gather rate appears in the name Rusty Moose |US Biweekly|. 12 players is the most a group can hold. survival is the game mode, gather, build and raid: the standard game. Other players can be fought and raided. You will find it under the Official tab in the game. The word it uses for itself is vanilla: nothing is altered from the base game—no custom rates, kits or rules. Access is limited to those with premium status. VAC, Valve's anti-cheat, is switched on.

What is the map on Rusty Moose |US Biweekly|?

A procedural map, size 4,500 with seed 1337, generated by the game, is what Rusty Moose |US Biweekly| runs. From this page, RustMaps can show it: size and seed produce the same map each time. The name of its map: Moose Maps.

Player count

How many players are on Rusty Moose |US Biweekly|?

Rusty Moose |US Biweekly| has 49 of its 200 slots filled right now. The seven-day average is 79 players, with a peak of 230. The highest average over the last 48 hours came at 03:00 UTC, with 87 players.

What is Rusty Moose |US Biweekly|'s ranking?

In North America, Rusty Moose |US Biweekly| is #57, and globally it is #232 for player hours over the last seven days, within the top 1% of all ranked servers.

Server tags

Who operates Rusty Moose |US Biweekly|?

Rusty Moose |US Biweekly| publishes a moose.gg hostname, which 24 other servers we track also publish, so the same operator most likely runs them.

How should you read the tags on Rusty Moose |US Biweekly|?

What the game's server browser gets from Rusty Moose |US Biweekly| is this tag list: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust mode; mp200 (Max players): It holds 200 players; ts12 (Group limit): Teams are capped at 12; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^q (Premium): Access is limited to those with premium status; NA (North America): The server browser puts it in North America. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Rusty Moose |US Biweekly| appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Rusty Moose |US Biweekly| are Official Rust servers for clans, North American Rust servers and Vanilla servers for clans and zergs. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 50+ on average; Boxes: Official only.

Server details

Is Rusty Moose |US Biweekly| currently online and stable?

Rusty Moose |US Biweekly| is up and running as you read this. It reports an uptime that puts the last restart at roughly 2 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 13 September 2026.

How well does Rusty Moose |US Biweekly| perform?

It averaged 30 server fps over the last 48 hours, and the lowest it got was 30. The world held as many as 270,124 entities, including buildings, deployables and everything else. The maximum memory it used was 7,034 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is Rusty Moose |US Biweekly| on?

On Linux, Rusty Moose |US Biweekly| runs Rust network protocol 2634 and build 167781. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does Rusty Moose |US Biweekly| use?

The NA tag is what Rusty Moose |US Biweekly| uses to list itself in North America. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 208.103.169.185:28010.

Wipe schedule

What happens on wipe day on Rusty Moose |US Biweekly|?

Across its recent wipes, the busiest times averaged 856 players. 58 more waited in the queue when the latest wipe's crowd peaked 5 hours after the wipe. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it slipped below half by day 4.

How often does Rusty Moose |US Biweekly| wipe, and on what days?

Its tag guides the prediction, as Rusty Moose |US Biweekly|'s wipe record is too sparse to confirm the schedule. On Thursday 15 October at 18:00 UTC its next wipe is expected. The world it is running now dates from 11 days 23 hours ago. A wipe every two weeks is published in its tags.

Join the server

How can I connect to Rusty Moose |US Biweekly|?

Join by entering client.connect 208.103.169.185:28010 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. Access is limited to those with premium status. You can find its website at https://moose.gg.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^v,NA,gmrust,cs167781,^q,ts12

On Rust Zerg Life

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust mode.
mp200
Max players It holds 200 players.
ts12
Group limit Teams are capped at 12.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Nothing is altered from the base game—no custom rates, kits or rules.

Mods and access

^q
Premium Access is limited to those with premium status.

Region

NA
North America The server browser puts it in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.