A Shockbyte Rust Server
135.148.15.170:29195 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 04:18 UTC11d ago | 1 | – | running | 1 |
| Wed 30 Sep, 00:15 UTC14d ago | 1 | – | 3.2 days | 2 |
| Tue 29 Sep, 02:41 UTC15d ago | 2 | – | 0.9 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on A Shockbyte Rust Server when it comes to rules and settings?
You will not find a gather rate in the name A Shockbyte Rust Server. The group cap is 8 players, the default for the game. survival is the game mode, gather, build, raid: the regular game. You can fight and raid other players here. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
What is the map on A Shockbyte Rust Server?
The game generates the procedural map of size 3,500 on A Shockbyte Rust Server with seed 1337. You can view it on RustMaps from this page, since the same size and seed give the same map.
Population
How many players are on A Shockbyte Rust Server?
The server A Shockbyte Rust Server is currently offline; it was last seen 27 hours ago. The average player count for the last seven days is 0.
Where does A Shockbyte Rust Server sit in the rankings?
For player hours over the last week, A Shockbyte Rust Server is #15,901, which puts it in the top 72% of all ranked servers.
Server tags
How should you read the tags on A Shockbyte Rust Server?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival in the standard Rust mode; mp12 (Max players): It holds 12 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?
These Rust Zerg Life lists include A Shockbyte Rust Server: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
How reliable is A Shockbyte Rust Server, and is it up?
Currently offline, A Shockbyte Rust Server was last seen 27 hours ago. It reports an uptime that puts the last restart at roughly 9 days 14 hours ago. It was up 96% of the time across the last 7 full days: 162 of 168 hours. The first time Rust Zerg Life saw it was on 26 September 2026.
What is the performance like on A Shockbyte Rust Server?
Over the past 48 hours, server fps averaged 162 and never dropped below 88. It reached a maximum of 65,630 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 4,437 MB. What players experience as lag comes from low fps and a rising entity count.
Which Rust build does A Shockbyte Rust Server use?
Rust network protocol 2634 and build 166652 is what A Shockbyte Rust Server runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does A Shockbyte Rust Server use?
From A Shockbyte Rust Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 135.148.15.170:29195.
Wipe days
What can you expect on wipe day on A Shockbyte Rust Server?
The average peak for its recent wipes was 1 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.
How often does A Shockbyte Rust Server wipe, and on what days?
A Shockbyte Rust Server wipes without a set pattern, so there is no upcoming wipe to forecast. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 11 days 15 hours ago.
How to join
What is the process to join A Shockbyte Rust Server?
Join by entering client.connect 135.148.15.170:29195 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp12,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp12
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.