A Shockbyte Rust Server
135.148.15.223:20845 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 00:43 UTC11d ago | 1 | – | running | 0 |
| Sun 20 Sep, 18:23 UTC24d ago | 1 | halved by day 1 | 12.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on A Shockbyte Rust Server?
There is no gather rate in the name A Shockbyte Rust Server. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is switched off.
Which map is active on A Shockbyte Rust Server?
Size 3,500, seed 1517944501, generated by the game: the procedural map on A Shockbyte Rust Server. From this page, RustMaps can show it: size and seed produce the same map each time.
Server population
What is the population like on A Shockbyte Rust Server?
The server A Shockbyte Rust Server is currently at 0 players out of 40 slots. The seven-day average is 0 players, with a peak of 2. In the last two days, the peak hour was 22:00 UTC, with an average of 1 players.
What is A Shockbyte Rust Server's ranking?
In the top 25% of ranked servers, A Shockbyte Rust Server holds #5,596 for player hours over the last seven days.
Server tags
What is the meaning of the tags on A Shockbyte Rust Server?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): It holds 40 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): It runs build 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?
The Rust Zerg Life lists that include A Shockbyte Rust Server are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
Is A Shockbyte Rust Server currently online and stable?
A Shockbyte Rust Server is up and running as you read this. It reports an uptime that puts the last restart at roughly 1 hours ago. It was up 83% of the time across the last 7 full days: 139 of 168 hours. Its first appearance in Rust Zerg Life records is 19 September 2026.
Is A Shockbyte Rust Server smooth to play on?
Over the past 48 hours, server fps averaged 191 and never dropped below 120. It reached a maximum of 64,480 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 3,379 MB. A climbing entity count and low fps are the source of the lag players feel.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does A Shockbyte Rust Server use?
From A Shockbyte Rust Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 135.148.15.223:20845.
Wipe schedule
What happens on wipe day on A Shockbyte Rust Server?
The average peak for its recent wipes was 1 players. On the latest wipe, 1 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd fell below half by day 1.
What schedule does A Shockbyte Rust Server follow for wipes?
The record of A Shockbyte Rust Server's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 11 days 20 hours ago is when its present world was created.
How to join
What is the process to join A Shockbyte Rust Server?
Join by entering client.connect 135.148.15.223:20845 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.