A Shockbyte Rust Server
135.148.15.55:28494 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 21:22 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does A Shockbyte Rust Server run?
You will not find a gather rate in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. It runs survival, the usual game of gathering, building and raiding. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
What is the map on A Shockbyte Rust Server?
The game generates the procedural map of size 3,700 on A Shockbyte Rust Server with seed 1375732476. From this page, RustMaps can show it: size and seed produce the same map each time.
Population
How full is A Shockbyte Rust Server?
The server A Shockbyte Rust Server is currently at 0 players out of 10 slots. Averaging 0 players over seven days, it peaked at 1. In the last two days, the peak hour was 18:00 UTC, with an average of 1 players.
Where does A Shockbyte Rust Server sit in the rankings?
In the top 29% of ranked servers, A Shockbyte Rust Server holds #6,398 for player hours over the last seven days.
Tags and filters
What do A Shockbyte Rust Server's tags indicate?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?
These Rust Zerg Life lists include A Shockbyte Rust Server: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
Is A Shockbyte Rust Server currently online and stable?
A Shockbyte Rust Server is up and running as you read this. Based on the uptime it reports, the last restart was about 3 hours ago. Across the last 7 full days, 161 of 168 hours were online, which is 96%. Its first appearance in Rust Zerg Life records is 13 September 2026.
What is the performance like on A Shockbyte Rust Server?
Server fps held an average of 186 for the last 48 hours, with a minimum of 77. The world held as many as 89,102 entities, including buildings, deployables and everything else. Memory use peaked at 3,960 MB. A climbing entity count and low fps are the source of the lag players feel.
What version is A Shockbyte Rust Server using?
Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does A Shockbyte Rust Server use?
There is no region published by A Shockbyte Rust Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 135.148.15.55:28494.
Wipe schedule
What can you expect on wipe day on A Shockbyte Rust Server?
Across its recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
What schedule does A Shockbyte Rust Server follow for wipes?
The record of A Shockbyte Rust Server's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 10 days 4 hours ago.
Connect
What is the process to join A Shockbyte Rust Server?
Join by entering client.connect 135.148.15.55:28494 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.